Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 12268335221569137951 147 Marronie the Slasher (level 5, -5/41 (42) HPs) Began as a Coglin Monk on Aug 16, 2025. Slain by a wight ... wielding a +6 halberd of freezing (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:54 (917 turns). Marronie the Slasher (Coglin Monk) Turns: 917, Time: 00:05:55 HP: -5/41 (42) AC: 4 Str: 12 XL: 5 Next: 29% MP: 5/5 EV: 2 Int: 9 God: Gold: 35 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion {Doyun} rCold . . . (100%) b - +2 dagger (elec) {Bonhwa} rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: constricted, lightly drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Doyun} b - a +2 dagger of electrocution (offhand) {Bonhwa} Missiles d - 2 boomerangs (quivered) e - a throwing net h - a curare-tipped dart i - 3 poisoned darts Armour c - a +0 leather armour (worn) g - a +0 pair of gloves (worn) Scrolls c - a scroll of summoning {unknown} t - a scroll of teleportation e - a scroll of immolation {unknown} Potions a - a potion of ambrosia c - 2 potions of curing f - a potion of might {unknown} j - a potion of mutation {unknown} e - 2 potions of enlightenment w - a potion of heal wounds Skills: + Level 4.0 Fighting * Level 4.7 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Poisonous Vapours Alch/Air 0% 1d1 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Vampiric Draining Necr 0% 2d6 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23271 Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History c - 2 potions of curing (gained 1) e - a potion of enlightenment w - a potion of heal wounds e - 2 potions of enlightenment (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat skeleton. Things that are here: a +0 club; a kobold skeleton There is an open door here. You see here a bat skeleton. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a pair of boots, a dark potion, 16 gold pieces and a robe. You hit the wight but do no damage. You completely miss the wight with your +0 falchion. The wight hits you with a +6 halberd of freezing! The wight freezes you. The ball python hisses angrily. You hit the wight but do no damage. x2; The ball python bites you. The ball python grabs you. The ball python constricts you. The wight hits you with a +6 halberd of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you! You die... ############### #.............# #........!....# #.............# #.....[#......# #....≈≈@≈≈....# #....≈SWz≈....# +...#..#..#...# #....≈...§....# #....≈≈.≈§....# #....$.#......# #.............# #....[........# You could see a phantom, a wight and a ball python. Vanquished Creatures A kobold brigand (Sewer) A drude (D:3) A river rat (Sewer) 2 ribbon worms (D:3) An adder zombie (D:2) 2 endoplasms 3 giant cockroaches A hobgoblin (D:3) 5 jackals 3 quokkas 4 bats 2 frilled lizards (D:3) 3 goblins (D:3) 9 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 285 | D:3 | Reached skill level 1 in Stealth 285 | D:3 | Reached XP level 3. HP: 9/29 MP: 3/3 606 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 617 | D:3 | Found a glowing drain. 639 | Sewer | Entered a sewer 727 | Sewer | Noticed a kobold brigand 740 | Sewer | Killed a kobold brigand 741 | Sewer | Reached XP level 5. HP: 23/42 MP: 5/5 828 | Sewer | Found a white marble altar of Elyvilon. 915 | D:4 | Noticed a phantom 917 | D:4 | HP: 2/41 [wight/+6 halberd of freezing (5)] 917 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_rooms, basic_altar, serial_undead, serial_undead_e, serial_undead_e, serial_undead_e, moated_statue, hex_intersection, uniq_terence D:3: layout_basic, gup_sewer_entry_bubbles, minivault_23 D:4: kb_forest_paths, layout_rooms, dk_noncrumbling_2, kennysheep_generic_room_2, uniq_menkaure, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 4 | 4.7 Fighting | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 64 | 38 || 102 Mace | 40 | 34 || 74 Dagger | | 2 || 2 Throw: Boomerang | 2 | || 2 Use: Scroll | 1 | || 1 Armour: Robe | 20 | || 20 Leather armour | 24 | 18 || 42 Dodge: Dodged | 51 | 24 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 985 | 833 | 152 | 0 | 221 | 5 | 197.0 | Dungeon | 727 | 575 | 152 | 0 | 37 | 4 | 181.8 | Sewer | 258 | 258 | 0 | 0 | 184 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 596 daAuts Sewer: 258 daAuts D:2: 106 daAuts D:1: 22 daAuts D:4: 1 daAuts