Marronie Level 1 of the Dungeon [Shop] Egoeco's Antique Armour Emporium the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (990 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 ring mail (104 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1250 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. (0, 26, D:1) 8 stones (3, 9, D:1) a +0 whip a kobold skeleton (3, 10, D:1) a bat skeleton (7, -1, D:1) a +6 ring of intelligence (12, 9, D:1) a +0 ring mail (16, 10, D:1) a +6 ring of dexterity (27, 5, D:1) a medusa talisman (35, 7, D:1) a +0 dagger (40, 19, D:1) a +0 short sword (41, 27, D:1) a +0 club (53, 21, D:1) a +0 club 5 stones (53, 41, D:1) a ring of protection from fire Level 2 of the Dungeon (4, -1, D:2) an adder skeleton (6, -43, D:2) a +0 leather armour (7, -14, D:2) a +0 sling (11, -51, D:2) a +0 robe (13, -27, D:2) a +0 dagger (14, -18, D:2) an orb of light a kobold skeleton (15, -27, D:2) a ball python skeleton (15, 5, D:2) a hobgoblin skeleton (26, -21, D:2) a +0 short sword (30, -55, D:2) a medusa talisman (38, -7, D:2) an adder skeleton (41, -42, D:2) a +0 leather armour (44, -32, D:2) a staff of air (47, -30, D:2) a +0 robe (49, -44, D:2) a +0 ring mail a rat skeleton (50, -47, D:2) a bat skeleton (50, -43, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Pinwinum's General Store a +0 trident (45 gold) the +0 storm dragon scales of the Past {rElec rPois rF- rC++ Slay+2} (1236 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a parchment of Sandblast (70 gold) a parchment of Leda's Liquefaction (175 gold) a parchment of Soul Splinter (70 gold) a tin of tremorstones (2/2) (520 gold) a potion of enlightenment (65 gold) a +0 ring mail (52 gold) (0, 0, D:3) a +0 club (0, 15, D:3) a +0 robe (0, 26, D:3) a +0 ring mail (3, 18, D:3) a +6 ring of dexterity (6, 18, D:3) a maw talisman (10, 31, D:3) a ring of positive energy (12, 10, D:3) the +0 ring mail "Sedeizus" {-Tele +Inv rC- Int+4} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). (14, 16, D:3) a +0 ring mail (21, 20, D:3) a +4 ring of slaying (28, 31, D:3) a +0 falchion (31, 18, D:3) a +0 robe (38, -3, D:3) a +0 leather armour (38, 21, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (4, 25, D:4) a +0 trident (6, 29, D:4) a +3 dagger {Friedl} (7, 29, D:4) a +0 leather armour (8, 29, D:4) a +0 falchion {Luis} a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (21, -6, D:4) a +0 dagger a goblin skeleton (21, 0, D:4) a maw talisman (28, -8, D:4) a +0 whip 2 stones (29, 35, D:4) a quokka skeleton (30, 7, D:4) an adder corpse (skeletalised by now) (31, -2, D:4) a ring of positive energy (32, 30, D:4) a +0 robe (38, 4, D:4) an adder corpse (skeletalised by now) (38, 15, D:4) an iguana corpse (skeletalised by now) (39, 22, D:4) a +0 scale mail Level 5 of the Dungeon (18, 27, D:5) a +2 war axe of freezing (20, -6, D:5) a +0 helmet (26, 3, D:5) a +0 spear a +0 halberd a gnoll skeleton (26, 4, D:5) a +0 club a +0 leather armour a +0 club a gnoll skeleton (26, 5, D:5) a +0 spear (29, 8, D:5) a hound skeleton (42, 8, D:5) a +0 ring mail Level 6 of the Dungeon (5, 2, D:6) a +0 spear (19, 17, D:6) a +0 dagger a +0 robe (21, 17, D:6) a staff of alchemy (28, -11, D:6) a +0 dagger (29, -16, D:6) a +0 short sword (29, -13, D:6) a +0 whip a +1 mace of protection a +0 leather armour (29, 32, D:6) a +0 whip (30, -14, D:6) a +0 dagger a +0 robe (31, -3, D:6) an amulet of reflection (32, -10, D:6) a +0 hand axe (33, 16, D:6) a +0 giant spiked club (34, 16, D:6) a +4 trident of draining a +0 robe an orb of mesmerism (34, 23, D:6) a +0 chain mail Level 7 of the Dungeon (1, 24, D:7) a +0 orcbow a +2 mace a +0 robe (1, 25, D:7) a +1 falchion a +0 robe a +0 war axe a +0 robe (2, 23, D:7) a +0 robe (3, 21, D:7) a +0 hand axe a +0 robe (4, 7, D:7) a +0 robe (6, 9, D:7) a +0 flail (7, 9, D:7) a +0 club a +0 flail a +0 whip (9, -2, D:7) a +0 mace a +0 short sword a +0 flail a +0 scale mail (9, -1, D:7) a +0 dagger a +0 scale mail (18, 25, D:7) a +0 dagger (24, 17, D:7) a +0 leather armour (29, 30, D:7) a +0 battleaxe a +0 robe a +3 short sword a +0 robe a +0 trident a +0 robe a +3 short sword a +0 robe a +2 flail of freezing a +0 robe (33, 4, D:7) a +0 short sword (38, 9, D:7) a +0 barding (43, 13, D:7) a +2 vampiric short sword {Gunther} a +0 falchion a +0 robe a +2 great sword a +0 robe a +0 dagger a +0 robe (43, 14, D:7) a +0 spear a +0 robe (43, 15, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (8, 8, D:8) a +0 whip (9, 9, D:8) a +0 dagger a +0 dagger a +0 dagger (9, 10, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 dagger (1, 3, D:9) a +0 dagger (2, -3, D:9) a +0 mace (11, 0, D:9) 2 scrolls of noise (18, 6, D:9) the quill talisman "Milyun" {rC- rCorr Dex+5} [quill talisman] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (unseen) (22, 6, D:9) a +0 long sword Level 10 of the Dungeon (11, -6, D:10) a +0 giant spiked club a +0 robe Level 11 of the Dungeon (12, 1, D:11) a +0 ring mail (12, 6, D:11) a +0 short sword of flaming a +1 whip of venom (13, 5, D:11) a +0 club a +0 short sword a +0 club 2 stones (13, 6, D:11) a +0 whip (14, 6, D:11) a +0 short sword 3 stones Level 12 of the Dungeon (5, -14, D:12) a +0 rapier (12, -15, D:12) a scroll of noise (17, -24, D:12) a +0 chain mail (21, -26, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a potion of enlightenment (11, 0, D:13) a +0 club (12, -1, D:13) 20 gold pieces 3 large rocks (17, 45, D:13) a blade talisman (39, 29, D:13) a ring of positive energy (44, 9, D:13) a +0 scale mail (46, 31, D:13) a ring of resist corrosion Level 14 of the Dungeon (0, 0, D:14) a scroll of enchant weapon the Ecumenical Temple