Marronie Level 1 of the Dungeon [Shop] Jer Maer's Antique Armour Boutique a +0 robe (23 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) the +9 plate armour of Izaproud {*Corrode Str+3} (1838 gold) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). a +0 robe (23 gold) a +4 chain mail of willpower (858 gold) [Shop] Cimoakoj's Assorted Antiques a lightning rod (4/4) (960 gold) a lightning rod (4/4) (960 gold) a +0 quarterstaff (120 gold) a phantom mirror (960 gold) a +0 robe (21 gold) a +1 kite shield of positive energy (384 gold) [Shop] Yceot's Assorted Antiques a +0 sling (22 gold) a +0 club (7 gold) a wand of quicksilver (8) (504 gold) a condenser vane (600 gold) a potion of ambrosia (120 gold) [Shop] Kaomp's Antique Weapon Boutique a +0 sling (34 gold) the +9 orcbow of the Ferocious God {elec, rPois rC- Will+ Int+5} (1731 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). the +6 halberd of the Apocalypse {pain, Dex+4 Stlth+} (1338 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 mace (69 gold) a +0 mace (69 gold) a +0 club (11 gold) a +0 spear (69 gold) a +2 battleaxe of flaming (690 gold) a +0 mace (69 gold) (0, 0, D:1) a +0 chain mail (3, 24, D:1) a +0 robe (11, 47, D:1) a +0 trident (15, 25, D:1) a bat skeleton (15, 35, D:1) a +0 leather armour (23, 22, D:1) a bat skeleton (23, 25, D:1) 3 potions of moonshine Level 2 of the Dungeon (3, 6, D:2) an amulet of alchemy (5, 7, D:2) a +0 club (22, -15, D:2) a +0 short sword 4 stones a +0 dagger (23, -5, D:2) a +0 robe (25, 27, D:2) an orb of light (26, -10, D:2) a +0 leather armour (26, 9, D:2) a +0 dagger (41, 14, D:2) a +0 whip (44, 19, D:2) a +0 dagger (51, 7, D:2) a +0 club (59, 12, D:2) a +0 short sword (66, 20, D:2) a +0 short sword (67, 20, D:2) a +0 club Level 3 of the Dungeon (1, 20, D:3) a +0 club (6, -18, D:3) an amulet of regeneration (12, 18, D:3) a +0 club (13, 6, D:3) an inkwell talisman (14, 19, D:3) a +0 leather armour (17, -11, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (17, 6, D:3) a +0 short sword (24, 11, D:3) a +0 dagger (26, -7, D:3) a +0 flail (26, 4, D:3) a +0 dagger (27, -7, D:3) a +0 whip (28, -7, D:3) a +0 spear (28, -6, D:3) a +0 halberd (28, 1, D:3) 2 potions of moonshine (28, 6, D:3) a +0 robe (34, 5, D:3) a +0 flail a +0 dagger (35, 1, D:3) an orb of pyromania Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, -8, D:4) a +0 short sword (21, -20, D:4) a +0 war axe (27, -2, D:4) a +0 mace {Aida} a +0 robe a +3 war axe a +0 robe (28, -16, D:4) a scroll of noise (29, -7, D:4) the quill talisman "Jigeatuh" {rN+ Will+ Dex+4} [quill talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (29, -5, D:4) a +0 falchion {Kagemori} a +0 robe (29, -4, D:4) a +2 great sword a +0 robe Level 5 of the Dungeon [Shop] Voaf Iwef's Magic Scroll Boutique a scroll of fog (44 gold) a parchment of Soul Splinter (59 gold) a parchment of Launch Clockwork Bee (118 gold) a scroll of amnesia (44 gold) a scroll of vulnerability (44 gold) (0, 0, D:5) a +0 robe (11, 18, D:5) a scroll of torment (14, 17, D:5) a +1 dagger of venom (22, -26, D:5) a scroll of noise (26, -10, D:5) a +0 giant club (31, -19, D:5) a +0 giant spiked club (40, -19, D:5) a +0 robe (58, 21, D:5) a +0 war axe of electrocution (61, -20, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +2 rapier of speed {Wira} (15, -33, D:6) a +0 trident (15, -32, D:6) a +0 dagger a +0 robe (16, -34, D:6) a +0 short sword a +0 leather armour (19, -3, D:6) a +0 giant club (23, -15, D:6) a +0 shortbow (27, -12, D:6) a +0 short sword (52, -15, D:6) a staff of fire Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 2, D:7) a +0 leather armour a +0 mace a +0 club (6, 3, D:7) an orb of mesmerism Level 8 of the Dungeon (1, -5, D:8) a +0 mace (4, -6, D:8) a +0 dagger a +0 robe (5, -9, D:8) a +0 long sword {Sofian} a +0 dagger a +0 robe a +2 war axe a +0 robe a +0 robe (5, -8, D:8) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 robe a +5 hand axe a +0 robe a +0 short sword (5, -7, D:8) a +0 ring mail a +0 hand axe a +0 spear a +0 robe a +0 mace a +0 robe a +4 battleaxe of freezing a +0 robe Level 9 of the Dungeon Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (5, -4, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 whip (1, -12, D:12) a +0 ring mail (2, 1, D:12) a +0 whip a +0 dagger a +0 leather armour (3, 1, D:12) a +0 falchion a +0 falchion (9, -38, D:12) a scarab talisman (15, -27, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 19 gold pieces (0, 9, D:13) 6 gold pieces (7, 0, D:13) 20 gold pieces (7, 9, D:13) 20 gold pieces (11, 6, D:13) a parchment of Vampiric Draining Level 14 of the Dungeon (0, 0, D:14) a +0 great sword (13, -3, D:14) a scroll of identify (15, 2, D:14) a scroll of revelation Level 15 of the Dungeon (0, 0, D:15) 16 gold pieces a +0 giant spiked club a +0 giant club (1, 0, D:15) 22 gold pieces a +0 giant club a +0 giant spiked club (5, 3, D:15) a poisoned dart (5, 11, D:15) 18 gold pieces (8, 4, D:15) 22 gold pieces the Ecumenical Temple