Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -18, D:1) a +0 club a goblin skeleton (21, -28, D:1) a +0 robe (21, -21, D:1) a +0 robe (23, -22, D:1) a ball python skeleton (33, -28, D:1) a +0 mace (37, 22, D:1) a +0 spear (43, 12, D:1) a +0 helmet (55, 5, D:1) a +0 club (60, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -30, D:2) an inkwell talisman (3, -8, D:2) a +0 whip (8, -26, D:2) a +0 dagger 4 stones a +0 dagger (25, 12, D:2) a +0 hand axe (25, 19, D:2) a +0 short sword (26, 19, D:2) a +0 hand axe (28, 18, D:2) an orb of light (43, -11, D:2) a +0 spear (47, -1, D:2) a staff of earth Level 3 of the Dungeon (1, 10, D:3) a +0 ring mail (3, -9, D:3) a +0 sling (14, -7, D:3) a +0 club (16, -6, D:3) a hobgoblin skeleton (43, 1, D:3) a +0 short sword a maw talisman (44, -1, D:3) a +0 leather armour (57, -6, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Xixzar's Assorted Antiques a +0 ring mail (100 gold) a +0 sling (37 gold) the +10 whip of Outrage {freeze, Str-5 Dex+3} (1432 gold) Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). a phantom mirror (1000 gold) a +0 leather armour (50 gold) a phantom mirror (1000 gold) a +2 heavy shortbow (435 gold) (0, 0, D:4) a +0 leather armour (4, -15, D:4) a rimehorn talisman (6, -10, D:4) a +0 spear (10, -5, D:4) an adder skeleton (14, 17, D:4) a +0 dagger a +0 robe an orc skeleton (14, 18, D:4) a +0 short sword an orc skeleton (14, 19, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (15, 17, D:4) a +0 mace a +0 leather armour (26, 14, D:4) a +0 robe (39, 32, D:4) a +0 sling (42, 0, D:4) a +0 ring mail (44, 6, D:4) a +0 club (45, -14, D:4) a black bear corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 26, D:4) a +0 dagger (51, -19, D:4) a hobgoblin corpse (skeletalised by now) (52, -17, D:4) a +0 sling a +0 club (52, -5, D:4) a hound skeleton (61, -14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (24, 20, D:5) a +0 falchion {Imanvir} (28, 27, D:5) an inkwell talisman (31, -2, D:5) a +0 spear (35, 25, D:5) a hound skeleton (59, 23, D:5) an adder corpse (skeletalised by now) (63, 31, D:5) a +0 mace Level 6 of the Dungeon (8, 5, D:6) a +0 dagger a +0 leather armour a +0 flail a +0 whip a +0 dagger a +0 leather armour a +0 short sword (12, 4, D:6) a ring of resist corrosion Level 7 of the Dungeon (0, 6, D:7) a +0 robe a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (28, -27, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (34, 6, D:8) a +1 trident of flaming {Bangon} (37, -3, D:8) a +0 dagger (37, -2, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Curuir's Assorted Antiques a potion of heal wounds (208 gold) a +0 plate armour (468 gold) a scroll of identify (52 gold) a lightning rod (4/4) (1040 gold) 2 potions of heal wounds (416 gold) [Shop] Kongid's Weapon Shoppe a +1 orcbow of freezing (156 gold) a +0 rapier (60 gold) a +2 bardiche of protection (330 gold) the +9 dagger "Duiqoc" {speed, rN+ Str+3} (753 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a +0 giant spiked club (28 gold) a +0 flail (38 gold) a +2 dagger of venom (158 gold) a +0 great sword (110 gold) 3 javelins (99 gold) [Shop] Ukkuhela's Book Shop a parchment of Bombard (245 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Haunt (280 gold) a parchment of Forge Lightning Spire (175 gold) a parchment of Hailstorm (140 gold) a parchment of Hoarfrost Cannonade (210 gold) a parchment of Stone Arrow (140 gold) a parchment of Cause Fear (175 gold) a parchment of Shock (70 gold) a parchment of Infestation (315 gold) (0, 0, D:9) a +0 plate armour (2, -6, D:9) a +0 leather armour (6, 8, D:9) a +0 hand axe (10, -8, D:9) a +0 long sword (19, 4, D:9) a +0 orcbow (19, 12, D:9) the +0 robe of the Earth {Str+3} Str+3: It affects your strength (+3). (19, 33, D:9) a +0 ring mail (28, -13, D:9) a +0 pair of gloves (31, 26, D:9) a +0 dire flail a +0 orcbow a +0 plate armour (31, 28, D:9) a +2 war axe of flaming {Magnus} a +0 robe (32, 23, D:9) a +0 quarterstaff (32, 29, D:9) a +0 short sword a +0 leather armour (34, 26, D:9) a +0 ring mail (39, 12, D:9) a +0 hand axe (40, 3, D:9) a +0 dagger a +0 robe (41, 13, D:9) a +2 dagger of venom {Heidi} (42, 3, D:9) a +0 mace a +0 robe a +2 dire flail of freezing a +0 robe a +1 dire flail a +0 robe (42, 4, D:9) a +0 battleaxe a +0 robe (42, 11, D:9) a human corpse (skeletalised by now) (44, 3, D:9) a +0 dagger a +0 short sword 4 stones (45, 3, D:9) a +0 whip a +0 whip (45, 4, D:9) a +0 short sword a stone (47, 11, D:9) a +0 hand axe (47, 22, D:9) a +0 barding (48, 11, D:9) a +0 dagger a +0 robe (48, 13, D:9) a +0 dagger a +0 robe (49, 11, D:9) a +0 dagger (51, 17, D:9) a +0 long sword a +0 plate armour (51, 19, D:9) a +0 club (52, 17, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (0, 1, D:10) a +0 club a +0 leather armour (1, 0, D:10) a +0 flail (4, 1, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 giant spiked club (0, 8, D:11) a +0 rapier (6, -17, D:11) a +0 robe (12, 6, D:11) 2 scrolls of noise (24, -4, D:11) a +0 giant spiked club a +0 giant club (30, 4, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (1, -3, D:12) a +0 pair of boots (15, -4, D:12) a +0 giant spiked club a +0 giant club Level 13 of the Dungeon (1, 3, D:13) the +1 morningstar "Ybimius" {drain, ^Drain rN+ Will- Dex+7} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). (10, 3, D:13) a +0 hand axe Level 14 of the Dungeon Level 15 of the Dungeon (12, -2, D:15) 32 gold pieces (still there?) a +0 shortbow of flaming (still there?) (13, 1, D:15) a smoky gem the Ecumenical Temple