Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 12687841603747988535 3 Marronie the Slasher (level 1, -6/18 HPs) Began as a Coglin Monk on Aug 9, 2025. Mangled by Terence ... wielding a +1 morningstar of pain (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:09 (196 turns). Marronie the Slasher (Coglin Monk) Turns: 196, Time: 00:01:10 Health: -6/18 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 9 God: Gold: 35 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion {Chikashi} rCold . . . (100%) d - +0 spear {Edwyna} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Chikashi} d - a +0 spear (offhand) {Edwyna} Armour b - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - 2 potions of lignification {unknown} f - a potion of attraction {unknown} Skills: + Level 3.0 Fighting * Level 3.1 Long Blades + Level 2.7 Dodging + Level 0.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17801 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an escape hatch in the floor here. You now have 20 gold pieces (gained 4). j - a scroll labelled JEGAADUTHA k - a scroll labelled INLIYBR WEPN There is an escape hatch in the floor here. You open the door. You open the door. There is a stone staircase leading down here. Unknown command. You climb downwards. Found 15 gold pieces. There is a stone staircase leading up here. You now have 35 gold pieces (gained 15). Terence the Veteran comes into view. He is wielding a +1 morningstar of pain. Found 12 gold pieces. Okay, then. Found a stone staircase leading down. A frilled lizard comes into view. Found a hand axe. You reach to attack! You hit Terence with your +0 spear. Terence is moderately wounded. You slash Terence with your +0 falchion! Terence is heavily wounded. You closely miss Terence with your +0 spear. Terence hits you with a +1 morningstar of pain! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss Terence with your +0 falchion. Terence is heavily wounded. You hit Terence but do no damage. Terence closely misses you. You closely miss Terence with your +0 falchion. Terence is heavily wounded. You hit Terence with your +0 spear. Terence closely misses you. You barely miss Terence with your +0 falchion. Terence is severely wounded. You barely miss Terence with your +0 spear. Terence hits you with a +1 morningstar of pain! Ouch! That really hurt! You die... Terence says, "And stay out!" #..) #>.# #..# # #.$#.### #..#... #######...l #........# #@# #@##### #.....# ######.# #......# #.###### #.# ### #.# ... #### #.# #.# ..# #.# You could see Terence. Vanquished Creatures A giant cockroach (D:1) A quokka (D:2) A bat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 188 | D:3 | Noticed Terence 196 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_cross, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_c, co_window_corner_cb, co_window_of_opportunity_b, co_window_of_opportunity_c, co_window_2corner, co_window_4corner_a, co_window_paths_d, hellmonk_ecumenical_altar_inner_sanctum, minmay_surrounded D:2: layout_basic, basic_altar, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, corexii_hall_statues_i, corexii_hall_statues_x D:3: layout_loops_ring, grunt_temple_overflow_open, grunt_ministairs_12, minmay_misc_feat_pillars, dreamdust_mushroom_princess, uniq_grinder, uniq_terence Action || total ---------------------------++------- Melee: Falchion || 16 Spear || 5 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 197 | 0 | 0 | 61 | 3 | 65.7 | Dungeon | 197 | 197 | 0 | 0 | 61 | 3 | 65.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 116 daAuts D:3: 44 daAuts D:1: 36 daAuts