Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 8858490450438756500 37 Marronie the Slasher (level 3, 0/29 HPs) Began as a Coglin Monk on Aug 9, 2025. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:03:18 (573 turns). Marronie the Slasher (Coglin Monk) Turns: 573, Time: 00:03:18 Health: 0/29 AC: 6 Str: 11 XL: 3 Next: 41% Magic: 3/3 EV: 10 Int: 9 God: Gold: 55 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion {Jihoo} rCold . . . (100%) b - +0 dagger (protect) {Ishleen} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: confused, ambrosia-drunk, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Jihoo} b - a +0 dagger of protection (offhand) {Ishleen} Missiles c - 3 poisoned darts (quivered) f - 2 boomerangs Armour d - a +0 ring mail (worn) e - a +0 pair of boots (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of mutation {unknown} Skills: + Level 3.3 Fighting * Level 3.6 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 0% N/A 96% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 96% 3 Swiftness Air 0% N/A 96% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23421 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the orc but do no damage. The orc closely misses you. You completely miss the orc with your +0 dagger of protection. The orc is severely wounded. You hit the orc but do no damage. The orc closely misses you. You hit the orc with your +0 falchion. You kill the orc! Items here: )) [ ††. Okay, then. Things that are here: a +0 whip; a +0 chain mail; an orc corpse Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is poisoned. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (poisoned, 75% to hit) You throw a poisoned dart. The poisoned dart barely misses the ogre. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 75% to hit) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is lightly wounded. The ogre looks more healthy. You barely miss the ogre with your +0 dagger of protection. The ogre is lightly wounded. You hit the ogre with your +0 falchion. The ogre hits you with a +0 giant club! Ouch! That really hurt! You are confused. You feel invigorated. You barely miss the ogre with your +0 falchion. The ogre is lightly wounded. You closely miss the ogre with your +0 dagger of protection. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # ##.#### #.....### ........# #.....# #>.....# ###.### #...#.# #.# .###.##.#####.# ..............# #.###.##.####### #........# #####@#### #O# #(# #.# #.........# #.#.#......(. #..#.#.#### #.##....# ..# ....# You could see an ogre. Vanquished Creatures An adder (D:2) 6 orcs A giant cockroach (D:2) 2 hobgoblins A quokka (D:3) 5 ball pythons 2 bats An endoplasm (D:2) 3 goblins 3 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 172 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 328 | D:3 | Reached XP level 3. HP: 29/29 MP: 3/3 525 | D:4 | Reached skill level 1 in Stealth 564 | D:4 | Noticed an ogre 573 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms, serial_shops, shop D:2: layout_basic, minmay_heptomino_o4, uniq_natasha D:3: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, hellmonk_ecumenical_altar_pennies_from_heaven D:4: layout_loops_corners, minmay_temple_entry_waves, minmay_bisected Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.3 Long Blades | | 3.6 Action || total ---------------------------++------- Melee: Falchion || 58 Dagger || 10 Throw: Boomerang || 12 Dart || 3 Use: Potion || 1 Armour: Robe || 2 Ring mail || 35 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 577 | 568 | 9 | 0 | 303 | 4 | 144.2 | Dungeon | 577 | 568 | 9 | 0 | 303 | 4 | 144.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 233 daAuts D:3: 170 daAuts D:4: 117 daAuts D:1: 57 daAuts