Dungeon Crawl Stone Soup version 0.34-a0-582-g15649fa837 (webtiles) character file. Game seed: 7144318761659367082 7 Marronie the Slasher (level 2, -8/24 HPs) Began as a Coglin Monk on Aug 8, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 3 of the Dungeon. The game lasted 00:00:47 (149 turns). Marronie the Slasher (Coglin Monk) Turns: 149, Time: 00:00:48 Health: -8/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 10 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion {Noor} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: brilliant, glowing, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Noor} Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.2 Long Blades + Level 2.8 Dodging + Level 0.3 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17846 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History An endoplasm comes into view. The endoplasm quivers. Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. You see here a scroll labelled ORCHYC HEDIKELI. j - a scroll labelled ORCHYC HEDIKELI You hit the endoplasm. You kill the endoplasm! You hit the rat. You kill the rat! You have reached level 2! You now have 10 gold pieces. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A quokka comes into view. Found a dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! It was a potion of brilliance. You feel clever all of a sudden. The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre closely misses you. You slash the ogre! The ogre is heavily wounded. The ogre barely misses you. You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # # #.#### # #. #....##.# #.#######.<..# #....#....#### ...#.#### #O#.# #.@.# ##### You could see an ogre. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A ball python (D:1) 3 bats (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 144 | D:3 | Noticed an ogre 149 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, serial_park_tiny_2 D:2: minmay_wonky_spiral, layout_loops_ring, uniq_sigmund D:3: cheibrodos_old_hovel, layout_loops_ring, kennysheep_slug_shrine, basic_ecumenical_altar, uniq_ijyb Action || total ---------------------------++------- Melee: Falchion || 22 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 146 | 6 | 0 | 44 | 3 | 50.7 | Dungeon | 152 | 146 | 6 | 0 | 44 | 3 | 50.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts D:3: 14 daAuts D:2: 8 daAuts