Marronie Level 1 of the Dungeon [Shop] Dyud's Weapon Shoppe a +0 club (5 gold) a +0 war axe (38 gold) a +5 hand axe of distortion (379 gold) a +1 mace of holy wrath (136 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 giant spiked club (28 gold) the +7 morningstar of the Spectre {distort, ^Drain rElec rC++ Int+3} (904 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (2, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -4, D:1) a +0 club (40, -5, D:1) a +0 club a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (48, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a +0 whip a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (2, -6, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Nymif's Weapon Shoppe (Shop contents are unknown) (6, 3, D:4) an orb of light (22, 10, D:4) a +0 scale mail Level 5 of the Dungeon (2, -1, D:5) an adder corpse (14, -14, D:5) a +0 spear (18, -9, D:5) 2 potions of curing