Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 15803511228327729167 246617 Marronie the Blinker (level 19, -8/159 HPs) Began as a Coglin Monk on Aug 5, 2025. Was an Initiate of Gozag. Mangled by a tentacle (12 damage) ... attached to a kraken ... on level 4 of the Shoals. The game lasted 01:18:47 (34271 turns). Marronie the Blinker (Coglin Monk) Turns: 34271, Time: 01:18:48 Health: -8/159 AC: 17 Str: 14 XL: 19 Next: 6% Magic: 29/29 EV: 20 Int: 12 God: Gozag Gold: 1388 SH: 0 Dex: 28 Spells: 21/32 levels left rFire . . . (100%) a - +1 demon blade "Stringbean" {pain, Int+3} rCold + . . (50%) d - +1 scimitar (flame) {Ahhotep} rNeg . . . (100%) C - +2 leather armour {Will+} rPois + (33%) D - +0 helmet of the Carbunclo {Light, Rampage rPois Dex+5} rElec . (100%) k - +1 cloak {rCorr} rCorr + (50%) l - +3 pair of gauntlets of War {Slay+5} SInv . A - +2 pair of boots {Fly} Will +++.. u - manurig Mk.6 {SpellMotor, rC+ Slay+3} Stlth + HPRegen 0.46/turn MPRegen 0.21/turn %: rampage @: flying, hasted, glowing, studying 2 skills, revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery }: 1/15 runes: serpentine a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Shoals. You worshipped Gozag. Gozag was most pleased with you. You visited 6 branches of the dungeon, and saw 31 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Ossuary, Bailey, Ice Cave and Volcano. You collected 13569 gold pieces. You spent 5062 gold pieces at shops. You paid 7119 gold pieces to Gozag. Inventory: Hand Weapons a - the +1 demon blade "Stringbean" (weapon) {pain, Int+3} (You acquired it on level 6 of the Dungeon) Int+3: It affects your intelligence (+3). b - the +8 scimitar of the Aged Friars {vamp, rPois rF- Str+4} (You found it on level 10 of the Dungeon) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). c - a +0 eveningstar of venom d - a +1 scimitar of flaming (offhand) {Ahhotep} h - a +1 demon trident of venom z - a +1 triple sword of draining E - the +12 glaive of Prune {freeze, Prune} (You found it on level 4 of the Shoals) Prune: It halves damage taken while paralysed, petrified or unconscious. Missiles e - 38 boomerangs i - 3 darts of disjunction n - 6 throwing nets r - 7 javelins t - 13 poisoned darts F - a silver javelin Armour f - the +5 chain mail of Vampiric Thralls {rElec rN+ Str+2} (You took it off an orc on level 4 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). g - the +1 scale mail of Untruth {Int+5 Stlth+} (You found it in a bailey) Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. j - a +2 ring mail of willpower k - a +1 cloak of corrosion resistance (worn) l - the +3 pair of gauntlets of War (worn) {Slay+5} (You found it in a bailey) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). o - a +2 ring mail of cold resistance p - a +2 crystal plate armour of cold resistance q - a +1 cloak of cold resistance s - a +3 scale mail of cold resistance v - a +2 robe of willpower w - the +1 fire dragon scales "Lidejiur" {rPois rF++ rC- Int+2} (You found it in the Necropolis) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). x - a +2 scale mail of fire resistance y - a +2 plate armour of fire resistance A - a +2 pair of boots of flying (worn) B - a +0 helmet of sniping C - a +2 leather armour of willpower (worn) D - the +0 helmet of the Carbunclo (worn) {Light, Rampage rPois Dex+5} (You bought it in a shop on level 12 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). G - an orb of attunement Gizmo u - a manurig Mk.6 (installed) {SpellMotor, rC+ Slay+3} (You invented it yourself on level 13 of the Dungeon) [manurig Mk.6] SpellMotor: Your spells cost less MP as you Rev up. Whenever you cast a spell, you make a melee attack against a random enemy in range. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Talismans m - a granite talisman Wands b - a wand of quicksilver (17) d - a wand of digging (4) p - a wand of polymorph (33) c - a wand of iceblast (9) a - a wand of flame (20) f - a wand of mindburst (26) e - a wand of paralysis (12) Scrolls t - 8 scrolls of teleportation T - 3 scrolls of torment V - 2 scrolls of vulnerability a - 4 scrolls of enchant armour g - 2 scrolls of fog p - 6 scrolls of poison x - 6 scrolls of amnesia S - a scroll of silence r - 5 scrolls of revelation W - 2 scrolls of brand weapon i - 3 scrolls of identify I - 2 scrolls of immolation w - 2 scrolls of enchant weapon b - 3 scrolls of blinking s - a scroll of summoning Potions h - 4 potions of haste M - 6 potions of mutation g - 3 potions of magic c - 4 potions of curing A - 5 potions of attraction r - a potion of resistance b - 6 potions of brilliance e - a potion of enlightenment L - 3 potions of lignification a - 3 potions of ambrosia C - a potion of cancellation B - a potion of berserk rage w - 4 potions of heal wounds m - 3 potions of might Miscellaneous g - a +0 phial of floods (quivered) h - a +0 lightning rod (4/4) i - a +0 phantom mirror Skills: + Level 16.5 Fighting + Level 16.6 Long Blades - Level 9.0 Armour - Level 10.0 Dodging - Level 1.0 Stealth + Level 7.0 Spellcasting * Level 17.7 Translocations - Level 13.0 Evocations + Level 2.6 Shapeshifting You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 92% N/A 1% 2 b - Blink Tloc 92% N/A 1% 2 c - Manifold Assault Tloc 23% N/A 12% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 50% 3d9 1% 2 Maxwell's Portable Pile Tloc 46% (3-9)d5 1% 3 Teleport Other Tloc 46% N/A 1% 3 Vhi's Electric Charge Tloc/Air 50% N/A 4% 4 Foxfire Conj/Fire 16% 2x1d4 19% 1 Freeze Ice 16% 1d4 19% 1 Kinetic Grapnel Frge 16% 1d4 19% 1 Kiss of Death Conj/Necr 16% 2d6 19% 1 Poisonous Vapours Alch/Air 16% 1d1 19% 1 Slow Hex 16% N/A 19% 1 Summon Small Mammal Summ 16% N/A 19% 1 Call Imp Summ 8% N/A 28% 2 Grave Claw Necr 8% 2d7 28% 2 Mercury Arrow Conj/Alch 8% 2d6 28% 2 Call Canine Familiar Summ 4% N/A 50% 3 Fugue of the Fallen Necr 4% N/A 50% 3 Passwall Erth 4% N/A 50% 3 Summon Ice Beast Ice/Summ 4% N/A 50% 3 Swiftness Air 4% N/A 50% 3 Tukima's Dance Hex 4% N/A 50% 3 Awaken Armour Erth/Frge 8% N/A 88% 4 Eringya's Surprising Cr Summ 4% N/A 88% 4 Ignite Poison Fire/Alch 4% N/A 88% 4 Olgreb's Toxic Radiance Alch 4% N/A 88% 4 Petrify Alch/Erth 2% N/A 88% 4 Sticky Flame Fire/Alch 4% 2d4 88% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 88% 4 Arcjolt Conj/Air 2% 1d12 99% 5 Detonation Catalyst Fire/Alch 4% 2d7 99% 5 Lee's Rapid Deconstruct Erth 2% 3d4* 99% 5 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Forge Phalanx Beetle Frge 2% N/A 100% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Ignition Fire 2% 3d3 100% 8 Summon Horrible Things Summ 2% N/A 100% 8 Fire Storm Conj/Fire 2% 8d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 18901 Temple (1/1) D:4 Zot: 5964 Lair (5/5) D:8 Zot: 21116 Shoals (4/4) Lair:3 Zot: 22652 Snake (4/4) Lair:2 Zot: 17556 Slime (0/5) Lair:4 Orc (2/2) D:12 Zot: 10469 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Ossuary (visited) Bailey (visited) IceCv (visited) Volcano (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:12 ([(*(:[[ Orc:1 :[ Orc:2 (**( Snake:1 ::= Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The tentacle closely misses you. The tentacle misses you. The tentacle slaps you! The tentacle slaps you. The tentacle slaps you! The tentacle completely misses you. The tentacle slaps you. The tentacle slaps you! You slash the kraken with your +1 scimitar of flaming! You burn the kraken. The kraken is lightly wounded. You hit the kraken with the +1 demon blade "Stringbean". The tentacle slaps you but does no damage. The tentacle closely misses you. The tentacle slaps you but does no damage. You slice the kraken with the +1 demon blade "Stringbean"!! The kraken is lightly wounded. You hit the kraken with your +1 scimitar of flaming. You burn the kraken. The tentacle slaps you! The tentacle barely misses you. The tentacle misses you. The tentacle slaps you! You slice the kraken with your +1 scimitar of flaming!! You burn the kraken. The kraken is moderately wounded. You hit the kraken with the +1 demon blade "Stringbean". The tentacle slaps you but does no damage. The tentacle slaps you!! The tentacle misses you. The tentacle slaps you! The kraken closely misses you. You slice the kraken with your +1 scimitar of flaming!! You burn the kraken! The kraken is heavily wounded. You hit the kraken but do no damage. The tentacle completely misses you. The tentacle slaps you but does no damage. x3 The kraken closely misses you. You feel yourself speed up. The tentacle barely misses you. The tentacle completely misses you. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle completely misses you. The kraken bites you!! * * * LOW HITPOINT WARNING * * * The tentacle misses you. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle slaps you but does no damage. The tentacle slaps you! You die... Your body crumbles into a pile of gold. ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~≈P..##≈ ≈≈≈≈≈≈≈≈≈≈≈≈~~~~~≈~....~ ≈≈≈≈≈≈≈≈≈≈≈~~~~~P~~~~~~P ≈≈≈≈≈≈≈≈≈≈≈≈~~~~P~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈P≈≈~P~~~~~P ≈≈≈≈≈≈Λ≈≈≈≈≈≈≈≈≈~~~~~~~P ≈≈≈≈≈/Λ\≈≈≈≈≈≈≈≈~~~~~≈≈≈ ≈≈≈≈<