Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 17422713451850763247 1 Marronie the Slasher (level 1, 0/18 HPs) Began as a Coglin Monk on Aug 4, 2025. Slain by a rat (1 damage) ... on level 3 of the Dungeon. The game lasted 00:00:22 (44 turns). Marronie the Slasher (Coglin Monk) Turns: 44, Time: 00:00:23 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 9 God: Gold: 5 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion {Ankhesenamen} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: glowing A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Ankhesenamen} Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - a potion of mutation {unknown} f - a potion of lignification {unknown} Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17955 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is a fountain of clear blue water here. You briefly stop to clean your falchion. c - a scroll labelled UFFUWI BIZA You don't know any spells. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a golden potion. Terence the Veteran comes into view. He is wielding a +0 hand axe. Terence falls through a shaft! The shaft crumbles and collapses. d - a golden potion Found a robe. No target in view! No target in view! Found an escape hatch in the floor. A ball python comes into view. The ball python hisses angrily. You see here 5 gold pieces. You now have 5 gold pieces. You slash the ball python! You kill the ball python! A bat comes into view. You see here a dark potion. f - a dark potion The bat barely misses you. You slash the bat! You kill the bat! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The rat squeaks loudly. The goblin shouts! The ball python hisses angrily. The orc shouts! x4 Found 12 gold pieces. Found an escape hatch in the floor. The rat misses you. The orc hits you with a +2 mace of protection. The orc hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... ####+#### #..>.r..# #...S@o.# #...oo..# #....o..# .......$g.# .##.......# #....r..# #.......# #.......# You could see 4 orcs, a quokka, a goblin, a ball python and a rat. Vanquished Creatures A ball python (D:2) A bat (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 19 | D:2 | Noticed Terence 44 | D:3 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms D:2: layout_basic, minmay_crystal_room, nicolae_the_louvre, uniq_terence D:3: gammafunk_steamed_eel, layout_basic, nicolae_hepliaklqana_monster_ancestors Action || total ---------------------------++------- Melee: Falchion || 2 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 38 | 6 | 0 | 6 | 3 | 14.7 | Dungeon | 44 | 38 | 6 | 0 | 6 | 3 | 14.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 24 daAuts D:1: 18 daAuts D:3: 1 daAuts