Marronie Level 1 of the Dungeon (4, 17, D:1) a +0 club (6, 2, D:1) a staff of air (unseen) (12, 17, D:1) a rat corpse (skeletalised by now) (13, -4, D:1) a +0 whip (17, -4, D:1) a +0 hand axe (17, 10, D:1) an orb of light a stone a kobold corpse (skeletalised by now) (20, -3, D:1) a +2 heavy sling (20, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, 18, D:2) a hobgoblin corpse (skeletalised by now) (14, 18, D:2) a +0 dagger (20, 3, D:2) a +0 dagger (20, 7, D:2) a +0 club (21, 3, D:2) a hobgoblin skeleton (21, 5, D:2) a bat skeleton (21, 6, D:2) a bat skeleton (22, 4, D:2) a ball python skeleton (23, 10, D:2) a +0 robe a +0 club a goblin corpse (skeletalised by now) (27, 8, D:2) a +0 flail (28, 9, D:2) a staff of fire a +0 halberd (28, 15, D:2) a jackal corpse (skeletalised by now) (33, 9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (4, -1, D:3) 8 gold pieces (9, -29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, -29, D:3) an amulet of the acrobat (24, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, -13, D:3) a +0 leather armour (52, -19, D:3) 6 gold pieces a +0 flail (53, -19, D:3) 7 gold pieces a +0 club a +0 robe (54, -14, D:3) a +0 whip Level 4 of the Dungeon (7, -2, D:4) an adder corpse (skeletalised by now) (11, -39, D:4) 9 gold pieces (15, -31, D:4) a poisoned dart (15, -22, D:4) a +0 short sword {Ming} (17, -13, D:4) a +0 leather armour (18, -33, D:4) 9 gold pieces a +0 dagger a stone a +0 trident a +0 leather armour (18, -32, D:4) 6 gold pieces a +0 falchion a +0 ring mail (18, -31, D:4) 9 gold pieces a +0 dagger (19, -32, D:4) 6 gold pieces a +0 flail of venom (19, -22, D:4) a +0 club (21, -23, D:4) an amulet of magic regeneration (22, -19, D:4) a +0 dagger (25, -31, D:4) a +0 plate armour (26, -45, D:4) a +0 halberd (27, -45, D:4) 5 stones a +0 club (28, -46, D:4) a +0 club (29, -43, D:4) 4 gold pieces a +0 spear Level 5 of the Dungeon [Shop] Putwyoro's Weapon Boutique the +8 morningstar of Instinct {vamp, ^Fragile rN+ Dex+2} (745 gold) ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +0 flail (38 gold) 4 poisoned darts (26 gold) a +0 falchion (33 gold) 4 javelins (132 gold) a +0 morningstar of protection (101 gold) (11, 1, D:5) the ring of Exoo {rF+ rC+ Int+5} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Level 6 of the Dungeon