Marronie Level 1 of the Dungeon (1, 6, D:1) a +0 robe (5, 11, D:1) a +0 whip a stone (16, -6, D:1) a bat corpse (skeletalised by now) (20, -9, D:1) a +0 whip (26, 11, D:1) a ball python corpse (skeletalised by now) (29, 9, D:1) a +0 whip (33, 7, D:1) a +0 sling (37, -7, D:1) a +0 club (38, 3, D:1) an orb of light a kobold corpse (skeletalised by now) (39, -7, D:1) a +0 dagger Level 2 of the Dungeon (8, -5, D:2) a bat corpse (skeletalised by now) (10, -9, D:2) a +0 mace (14, 4, D:2) a +0 club (15, -10, D:2) a +0 dagger {Ishpreet} a +0 ring mail the human corpse of Terence (skeletalised by now) (27, -32, D:2) a +0 dagger (27, -31, D:2) a +5 ring of evasion (27, -30, D:2) a ball python corpse (28, -20, D:2) 3 flux baubles (30, -35, D:2) a quokka corpse (45, -15, D:2) an adder corpse (skeletalised by now) (67, -15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ring of see invisible (1, -4, D:3) a +0 ring mail (2, 7, D:3) a ribbon worm corpse (3, 6, D:3) a bat corpse (5, 4, D:3) a +0 trident (5, 10, D:3) a +0 club Level 4 of the Dungeon (10, 4, D:4) a river rat corpse (11, 8, D:4) a +0 club a goblin corpse a sewer (0, 0, Sewer) a rat corpse (3, 4, Sewer) a +0 morningstar (3, 5, Sewer) a potion of moonshine (3, 6, Sewer) a scroll of enchant armour (3, 7, Sewer) a parchment of Stone Arrow (3, 8, Sewer) a scroll of identify (4, 5, Sewer) a scroll of enchant armour (4, 7, Sewer) a potion of curing (6, 1, Sewer) a rat corpse (7, 5, Sewer) a rat corpse (7, 6, Sewer) a rat corpse