Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) a +0 spear (9, -3, D:1) a +0 robe (14, 25, D:1) a quill talisman (19, 4, D:1) a +0 ring mail (22, -3, D:1) a +0 club (32, 26, D:1) a +0 short sword (42, -5, D:1) a +0 ring mail (43, -9, D:1) a +0 club (52, 23, D:1) a +0 dagger Level 2 of the Dungeon (2, -2, D:2) a +0 club (7, -6, D:2) a +0 leather armour (19, 0, D:2) a +0 robe (20, 29, D:2) a +0 ring mail (23, 30, D:2) a +0 hand axe (28, -12, D:2) an orb of light (29, -1, D:2) a +0 hand axe (30, -12, D:2) a hobgoblin skeleton (40, -3, D:2) a +0 robe (40, 7, D:2) a staff of air (40, 34, D:2) a +0 ring mail (41, 3, D:2) a +0 whip (42, -15, D:2) a +0 club (48, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, -5, D:3) a +0 robe (8, 1, D:3) a +0 whip (38, -1, D:3) a +0 robe (41, 31, D:3) a +0 club a +0 chain mail (42, 32, D:3) a +0 trident (43, 32, D:3) a +0 war axe a +0 flail a +0 flail a +0 flail a +0 leather armour (44, 31, D:3) a +0 club a +0 dagger a +0 robe (44, 32, D:3) a +0 dagger of freezing a +0 robe (45, 4, D:3) a +0 club (50, 1, D:3) a +0 quarterstaff (51, 0, D:3) a +0 mace a bat skeleton (53, -2, D:3) a jackal skeleton Level 4 of the Dungeon (0, 8, D:4) a +6 ring of intelligence (13, 32, D:4) a +0 club (16, 1, D:4) a +0 dagger (16, 35, D:4) a +0 leather armour a +0 hand axe an orc skeleton (16, 36, D:4) a hound skeleton (17, 34, D:4) a +0 falchion {Demetirus} a +0 robe a +0 dagger an orc skeleton (17, 35, D:4) a +0 robe a +0 dagger (18, 30, D:4) a stone a +0 dagger a kobold skeleton (18, 33, D:4) a +0 robe a +0 dagger (18, 34, D:4) a +0 leather armour a +0 dagger a +0 whip a +0 club an orc skeleton an orc skeleton (20, 11, D:4) an iguana corpse (skeletalised by now) (20, 12, D:4) an adder corpse (skeletalised by now) (21, 30, D:4) a +0 club (22, 32, D:4) a +0 short sword a +0 animal skin (25, 12, D:4) a +0 chain mail (30, 37, D:4) a jackal skeleton (33, 13, D:4) a +0 dagger (50, 12, D:4) a +0 hand axe a +0 scale mail a +0 giant club an orc skeleton an adder skeleton (52, 33, D:4) the inkwell talisman of Seec Toem {rElec rC+ Will+ Str-2} [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Str-2: It affects your strength (-2). (52, 51, D:4) a +0 dagger Level 5 of the Dungeon (5, 10, D:5) a scarab talisman (9, 2, D:5) a maw talisman (19, 10, D:5) a +0 robe (27, 21, D:5) a +0 shortbow a centaur skeleton (28, -8, D:5) a +0 giant spiked club an ogre skeleton (35, 32, D:5) an adder skeleton (37, 9, D:5) an iguana skeleton (43, -4, D:5) a quokka skeleton (54, 35, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Damm's Distillery 2 potions of brilliance (96 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of haste (120 gold) a potion of attraction (36 gold) (4, -3, D:6) an amulet of guardian spirit (7, -11, D:6) a +4 ring of protection (8, 0, D:6) a maw talisman (11, -16, D:6) 2 potions of moonshine (17, -14, D:6) a +0 leather armour (18, -16, D:6) the quill talisman "Jiplasots" {rElec rCorr Dex+4 SInv} [quill talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (22, 19, D:6) a +0 ring mail (24, 11, D:6) a +0 dagger a +0 robe (25, 12, D:6) a +0 club a +0 mace (31, 5, D:6) a +0 ring mail a +0 war axe (32, -17, D:6) a +0 robe (42, -30, D:6) an amulet of the acrobat (43, -17, D:6) a black bear skeleton (47, 16, D:6) a staff of fire (48, -25, D:6) a +0 plate armour a +0 flail a +0 mace an orc skeleton Level 7 of the Dungeon Level 8 of the Dungeon (2, -10, D:8) a poisoned dart (unseen) (2, -9, D:8) a poisoned dart (unseen) (9, -8, D:8) an orb of light (unseen) (11, -8, D:8) a potion of enlightenment the Ecumenical Temple