Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 4375916723319394302 88 Marronie the Slasher (level 4, 0/36 HPs) Began as a Coglin Monk on July 30, 2025. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (612 turns). Marronie the Slasher (Coglin Monk) Turns: 612, Time: 00:03:54 Health: 0/36 AC: 2 Str: 11 XL: 4 Next: 54% Magic: 4/4 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion (chaos) {Ishleen} rCold + . . (50%) c - +2 dagger (venom) {Urai} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: weakened, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, cold resistance 1, poor constitution 1, lucky 1 a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) {Ishleen} c - a +2 dagger of venom (offhand) {Urai} Armour b - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} Potions a - a potion of ambrosia f - a potion of curing {unknown} d - 2 potions of invisibility {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} n - a potion of attraction {unknown} Skills: + Level 3.6 Fighting * Level 4.2 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 36% 1 Confusing Touch Hex 0% N/A 75% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23583 Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are cold resistant. (rC+) Your body sometimes grows weak upon taking damage. You discover slightly more artefacts. Message History A gnoll comes into view. It is wielding a +0 spear. Found 7 gold pieces. It was a potion of mutation. You feel extremely strange. You feel fortune smile upon you. You feel your constitution weaken. You feel resistant to cold. Okay, then. Blink to where? Press: ? - help, Dir - move target A gnoll comes into view. It is wielding a +0 halberd. As you read the scroll labelled LEIQIC UT YGOOXAIL, it crumbles to dust. It was a scroll of blinking. The gnoll shouts! A ribbon worm comes into view. You slash the gnoll with your +0 falchion of chaos! The gnoll appears confused. The gnoll is severely wounded. You hit the gnoll with your +2 dagger of venom. The gnoll is poisoned. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is almost dead. You hit the gnoll with your +0 falchion of chaos. You freeze the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. You hit the ribbon worm with your +2 dagger of venom. The ribbon worm is poisoned. The ribbon worm is moderately wounded. You slash the ribbon worm with your +0 falchion of chaos! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You barely miss the ribbon worm with your +0 falchion of chaos. The ribbon worm is almost dead. You hit the ribbon worm with your +2 dagger of venom. You kill the ribbon worm! The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. The gnoll hits you with a +0 halberd! You die... ##.####.# #..##..# #.# #.# #..# ... ######.# #.# #..# #.. #......# ##.###..###.. #.####.# #............ #.# #.####.#####< #.# #.####.# ###.####.# #.....## .......@j# ######.# ###.###j.# ##. #..# #. .$.. #. ##.... .. ....## ## #.### #.# You could see 2 gnolls. Vanquished Creatures A hell rat (Sewer) A gnoll (D:3) 3 river rats A ribbon worm (D:3) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins (D:1) 4 quokkas A ball python (D:1) 2 bats (D:1) 5 goblins 2 kobolds (D:1) 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 328 | D:4 | Found a glowing drain. 337 | D:4 | Reached XP level 3. HP: 22/29 MP: 3/3 350 | Sewer | Entered a sewer 360 | Sewer | Reached skill level 1 in Stealth 479 | Sewer | Reached skill level 4 in Long Blades 479 | Sewer | Reached XP level 4. HP: 27/35 MP: 4/4 549 | D:4 | Noticed an ogre 605 | D:3 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 605 | D:3 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 605 | D:3 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 612 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_basic, minmay_shallow_snake_nest D:3: layout_loops_ring, minivault_11, uniq_ijyb D:4: layout_rooms, portal_sewer_entry_a, serial_library_hellmonk_layered_room Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 4 | 4.2 Fighting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 60 | 4 || 64 Dagger | 44 | 4 || 48 Rapier | 1 | || 1 Use: Scroll | 1 | 2 || 3 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 25 | 5 || 30 Dodge: Dodged | 30 | || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 621 | 605 | 16 | 0 | 282 | 5 | 124.2 | Dungeon | 415 | 399 | 16 | 0 | 140 | 4 | 103.8 | Sewer | 205 | 205 | 0 | 0 | 141 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts Sewer: 205 daAuts D:4: 87 daAuts D:3: 56 daAuts D:2: 11 daAuts