Marronie Level 1 of the Dungeon (3, -5, D:1) a +0 dagger {Kanchana} (5, -12, D:1) an orb of light Level 2 of the Dungeon (10, 0, D:2) a +0 short sword (13, -3, D:2) a +0 club (21, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon Level 4 of the Dungeon [Shop] Epairek's Weapon Boutique a +0 hand axe (42 gold) a +2 antimagic sling (231 gold) a +5 vampiric war axe (525 gold) a +1 flail of protection (156 gold) a +0 morningstar (84 gold) the +7 broad axe of the Equinox {flame, ^Drain rC+ Str+6 Int-4} (893 gold) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). a +0 orcbow of freezing (128 gold) [Shop] Jidapny's Antique Armour Emporium a +0 chain mail (150 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (2250 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). a +0 robe (22 gold) a +0 leather armour (50 gold) a +2 ring mail of cold resistance (525 gold) [Shop] Zyurr's Antique Armour Emporium a scarf of repulsion (300 gold) a +0 leather armour (50 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1500 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a +0 chain mail (150 gold) a +0 helmet (112 gold) a +0 leather armour (50 gold) the +0 ring mail of Forking Paths {Regen+ Str+3} (432 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). a +0 pair of gloves (112 gold) [Shop] Arrolilo's Magic Scroll Shoppe a scroll of revelation (unknown) (97 gold) a scroll of teleportation (39 gold) a scroll of brand weapon (unknown) (123 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of fear (52 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of blinking (123 gold) [Shop] Businomm's Magic Scroll Shoppe a scroll of identify (28 gold) a parchment of Static Discharge (113 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of identify (28 gold) a scroll of blinking (133 gold) a scroll of fear (56 gold) [Shop] Cebrim's Serpentskin Sales a ring of poison resistance (unknown) (220 gold) 3 curare-tipped darts (39 gold) a staff of alchemy (unknown) (275 gold) a medusa talisman (275 gold) the Parchment of Rubedo (352 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Alistair's Intoxication Alchemy 5 c - Eringya's Noxious Bog Alchemy 6 6 curare-tipped darts (79 gold) a +2 robe of poison resistance (163 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (2, -3, D:4) a +0 dagger a +0 sling a goblin skeleton (8, -19, D:4) a scroll of noise (10, -10, D:4) an iguana corpse (skeletalised by now) (27, -5, D:4) a hobgoblin corpse (skeletalised by now) (29, -23, D:4) a hobgoblin skeleton (35, -30, D:4) a ball python skeleton (38, -28, D:4) an adder skeleton (38, -12, D:4) a hound skeleton (39, -10, D:4) a +0 club a goblin skeleton (42, 9, D:4) a +0 rapier (43, -35, D:4) 3 flux baubles (47, -30, D:4) a +0 club (47, -29, D:4) a +0 mace {Surjit} a +0 spear a gnoll skeleton (49, -28, D:4) a +0 club Level 5 of the Dungeon (9, -4, D:5) a hound corpse (skeletalised by now) (13, 29, D:5) a +0 robe a +0 whip (16, 14, D:5) a scroll of teleportation (17, 13, D:5) a scroll of identify (32, 36, D:5) a +0 mace a +0 scale mail (35, 2, D:5) a +0 whip (41, -13, D:5) a +0 giant club an ogre corpse (skeletalised by now) (41, 10, D:5) a +0 rapier (42, 21, D:5) a +0 club 2 stones a +0 dagger a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton Level 6 of the Dungeon (9, 13, D:6) a +0 flail {Choonhe} (16, 28, D:6) an iguana corpse (skeletalised by now) (16, 36, D:6) a +0 whip (19, 27, D:6) an iguana skeleton (19, 28, D:6) a +0 halberd (22, 30, D:6) a +0 club a gnoll skeleton (23, 31, D:6) a +0 flail (24, 19, D:6) a +0 leather armour (24, 22, D:6) a +0 buckler (24, 32, D:6) a +0 whip a +0 robe a +0 quarterstaff (25, 33, D:6) a +0 club (25, 34, D:6) a +0 short sword a +0 ring mail a +0 halberd (26, 11, D:6) a black bear corpse (skeletalised by now) (29, 38, D:6) a +0 sling (33, 33, D:6) a black bear skeleton (35, 37, D:6) a +0 leather armour a +0 dagger an orc skeleton (47, 43, D:6) a +0 sling (48, 31, D:6) a hound skeleton (57, 34, D:6) a black bear corpse (skeletalised by now) (58, 12, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (13, 4, D:7) a +0 dagger a +0 club a +0 club (14, 5, D:7) a +0 dagger (14, 33, D:7) a poisoned dart (15, 32, D:7) a curare-tipped dart (unseen) (16, 6, D:7) a +0 club 4 stones a +0 dagger (16, 32, D:7) a poisoned dart (17, 7, D:7) a +0 short sword 2 stones (17, 31, D:7) a poisoned dart (19, 31, D:7) a +0 hand axe a +0 ring mail (20, 30, D:7) a +0 dagger a +0 robe (20, 34, D:7) a potion of brilliance (22, 33, D:7) a +0 hand axe (23, 33, D:7) a +0 short sword a +0 leather armour an orc corpse