Marronie Level 1 of the Dungeon (3, 9, D:1) an orb of mayhem (unseen) (9, 8, D:1) a +0 robe (10, -3, D:1) an orb of light 3 stones Level 2 of the Dungeon [Shop] Juucu's Antique Weapon Emporium a +0 scimitar of flaming (268 gold) a +0 sling (31 gold) a +0 sling (31 gold) a +0 hand axe (63 gold) a +0 war axe (73 gold) a +0 dagger (42 gold) the +6 war axe "Worm's Wrath" {flame, rF++} (1276 gold) rF++: It greatly protects you from fire. a +0 falchion (63 gold) a +0 club (10 gold) a +0 whip (52 gold) (12, -18, D:2) a bat corpse (skeletalised by now) (24, -20, D:2) an adder corpse (skeletalised by now) (32, 15, D:2) a rat corpse (skeletalised by now) (32, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 15, D:2) a +0 dagger Level 3 of the Dungeon Level 4 of the Dungeon (1, -21, D:4) a +0 robe (2, 27, D:4) a +0 club an orc skeleton (2, 28, D:4) a +0 whip (3, 26, D:4) a +0 leather armour a +0 club a +0 hand axe a +0 whip an orc skeleton (7, 12, D:4) a hobgoblin skeleton (10, 26, D:4) a +0 ring mail (15, 1, D:4) a +0 sling (16, 33, D:4) a +0 hand axe (38, 13, D:4) a +0 whip (39, 26, D:4) a parchment of Lesser Beckoning (40, 7, D:4) a hobgoblin skeleton (43, 13, D:4) a +0 quarterstaff (44, 13, D:4) a +0 glaive (48, 5, D:4) a +0 hand axe (49, 4, D:4) a +0 hand axe a +0 scale mail a +0 short sword a +0 leather armour an orc skeleton (49, 5, D:4) a +0 short sword {Suni} a +0 leather armour (54, 0, D:4) a +0 club Level 5 of the Dungeon (2, 4, D:5) an amulet of the acrobat (10, -4, D:5) a hound corpse (skeletalised by now) (11, 39, D:5) a +0 robe (13, 14, D:5) a +0 leather armour (19, 40, D:5) the lupine talisman of the Iron City of Dis {*Corrode rN+++ MP-7 Str+3} [lupine talisman] *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. MP-7: It affects your magic capacity (-7). Str+3: It affects your strength (+3). (21, -7, D:5) a black bear corpse (skeletalised by now) (21, 12, D:5) a howler monkey skeleton (24, 13, D:5) a +0 hand axe (25, 28, D:5) a +0 trident (28, -2, D:5) a ring of protection from fire Level 6 of the Dungeon (2, 2, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (16, 5, D:6) an acid dragon corpse (16, 6, D:6) a +0 shortbow (19, -7, D:6) a poisoned dart Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (7, 14, D:7) a +0 war axe (34, -19, D:7) a potion of attraction