Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 8, D:1) a hobgoblin corpse (skeletalised by now) (1, 25, D:1) a staff of conjuration (14, 2, D:1) a human skeleton (14, 8, D:1) a human skeleton (17, 20, D:1) an orb of light (24, 2, D:1) a +0 robe (28, 2, D:1) a human skeleton (29, 2, D:1) a human skeleton (29, 3, D:1) a human skeleton (29, 7, D:1) a human skeleton Level 2 of the Dungeon (5, -10, D:2) a quill talisman (5, -9, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (5, -8, D:2) a +0 robe Level 3 of the Dungeon (1, 9, D:3) a +0 whip (7, -18, D:3) a +0 dagger {Imgur-Sin} (8, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -15, D:3) a +0 spear (15, -7, D:3) a hobgoblin corpse (skeletalised by now) (18, 4, D:3) a +0 leather armour (26, -25, D:3) 4 atropa-tipped darts Level 4 of the Dungeon [Shop] Foemomm's Serpentskin Sales a +0 ring mail of poison resistance (104 gold) the serpent talisman of Context {Rampage} (780 gold) [serpent talisman] Rampage: It bestows one free step when moving towards enemies. the Incunabulum of the Great Work (338 gold) Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 b - Eringya's Noxious Bog Alchemy 6 4 poisoned darts (31 gold) a ring of poison resistance (unknown) (260 gold) a +2 short sword of venom (202 gold) (0, 0, D:4) a +0 short sword {Mbali} an orc corpse (skeletalised by now) (7, 11, D:4) a hobgoblin corpse (skeletalised by now) (10, 7, D:4) a +0 robe (18, 5, D:4) a +0 short sword a stone (29, -11, D:4) 6 atropa-tipped darts (32, 14, D:4) a +0 robe (34, 12, D:4) an amulet of magic regeneration (37, -4, D:4) a +0 short sword a kobold skeleton (37, -3, D:4) a ball python skeleton (38, -4, D:4) a ball python skeleton (43, -4, D:4) a +0 club a +0 sling a goblin skeleton (44, 11, D:4) a +0 robe (60, 0, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of freezing an orc skeleton (2, 0, D:5) a +0 dagger a +0 robe (2, 2, D:5) a +0 club a +0 leather armour an orc skeleton (3, -3, D:5) a +0 leather armour a +0 dagger a +0 short sword a +0 ring mail a staff of fire an orc skeleton (3, -2, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (4, -1, D:5) a +0 dagger a +0 robe (7, 2, D:5) a +0 robe (8, 5, D:5) a quill talisman (9, -41, D:5) a +6 ring of strength (11, -28, D:5) a +0 leather armour (12, -23, D:5) a +0 club (13, 0, D:5) a scroll of teleportation (14, 2, D:5) a potion of lignification (15, -3, D:5) a +0 flail a +0 dagger a +0 robe a +0 giant spiked club a +0 dagger a +0 ring mail a +0 club a +0 spear a +0 spear a +0 scale mail a +0 giant club an orc corpse an orc corpse a black bear corpse a gnoll corpse an ogre corpse (15, 0, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (16, 2, D:5) a scroll of amnesia (17, 0, D:5) a potion of curing (21, -30, D:5) a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (22, -31, D:5) a +0 dagger a +0 falchion a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (30, -30, D:5) a +0 dagger a +0 leather armour a ring of flight the goblin corpse of Ijyb (31, -1, D:5) a +1 quarterstaff of speed (40, -40, D:5) an adder corpse (43, -17, D:5) a +0 mace Level 6 of the Dungeon (2, 7, D:6) a potion of moonshine the Ecumenical Temple