Marronie Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -24, D:1) a +0 club a stone a frilled lizard corpse (skeletalised by now) (1, -23, D:1) a +0 dagger a quokka corpse (skeletalised by now) (1, -10, D:1) a frilled lizard corpse (skeletalised by now) (1, 2, D:1) a +0 dagger (3, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -11, D:1) an orb of light 2 stones a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -24, D:1) a ball python corpse (skeletalised by now) (4, -17, D:1) a rat corpse (skeletalised by now) (7, -8, D:1) a bat corpse (skeletalised by now) (8, -23, D:1) a +0 scale mail (15, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -32, D:1) a rat corpse (38, -19, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (5, -3, D:2) a dart slug corpse (9, -3, D:2) an adder corpse Level 3 of the Dungeon (3, 6, D:3) a frilled lizard corpse (4, 0, D:3) a +0 club a +0 short sword a kobold corpse a kobold corpse an adder corpse (5, 0, D:3) a +0 robe (6, 1, D:3) a +0 whip (10, 9, D:3) a ball python corpse (11, 9, D:3) a quokka corpse (13, 2, D:3) a jackal corpse a jackal corpse (17, 5, D:3) a hobgoblin corpse (19, 13, D:3) 2 potions of curing