Dungeon Crawl Stone Soup version 0.34-a0-139-gb171341b6e (webtiles) character file. Game seed: 6464546025044923457 247 Marronie the Slasher (level 6, -1/46 (48) HPs) Began as a Coglin Monk on June 10, 2025. Succumbed to a gnoll's poison ... on level 5 of the Dungeon. The game lasted 00:04:30 (1556 turns). Marronie the Slasher (Coglin Monk) Turns: 1556, Time: 00:04:31 HP: -1/46 (48) AC: 12 Str: 11 XL: 6 Next: 11% MP: 6/6 EV: 12 Int: 10 God: Gold: 144 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +0 falchion {Narong} rCold . . . b - +2 dagger (protect) {Jinae} rNeg . . . e - +0 leather armour rPois . f - +0 helmet rElec . h - scarf {+Inv} rCorr . (no gloves) SInv . d - +0 pair of boots Will +.... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -11), under a protective aura, enlightened, flying, very slightly contaminated, hasted, lightly drained, invisible, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Evoke Invisibility You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Narong} b - a +2 dagger of protection (offhand) {Jinae} Armour d - a +0 pair of boots (worn) e - a +0 leather armour (worn) f - a +0 helmet (worn) h - a scarf of invisibility (worn) Wands i - a wand of flame (9) (quivered) Scrolls g - 2 scrolls of identify {unknown} j - 2 scrolls of brand weapon {unknown} k - a scroll of amnesia {unknown} Potions c - a potion of enlightenment Skills: + Level 4.1 Fighting * Level 5.1 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth + Level 2.6 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25913 Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll hits you but does no damage. x2; The gnoll closely misses you. The gnoll bouda barely misses you. It was a potion of haste. You feel yourself speed up. You flicker back into view. You feel sick. The gnoll completely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +3 spear of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The gnolls pick up the pace! You hear an angry hiss. You feel drained. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. An adder comes into view. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll bouda barely misses you. The gnoll hits you but does no damage. You are more poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. You slash the gnoll with your +0 falchion! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel sick. You catch the helpless gnoll completely off-guard! You hit the gnoll with your +0 falchion. The gnoll is lightly wounded. The adder hisses angrily. You hit the gnoll with your +2 dagger of protection. Your weapon exudes an aura of protection. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll misses you. Okay, then. You hit the gnoll with your +2 dagger of protection. The gnoll is moderately wounded. You strike the helpless gnoll from behind! You hit the gnoll but do no damage. You die... .......... ..........## ........... ........S.# ..........# ........j.# .......j..# .......j))# .......@..# ..........# ..........# ..........# ..........# ..........# ..........# ..........# .......)..# You could see a gnoll bouda (unable to see you), 2 gnolls and an adder (wandering, unable to see you). Vanquished Creatures An ogre (D:5) A scorpion (D:5) 2 iguanas (D:4) 2 gnolls (D:5) An adder (D:4) 3 endoplasms 2 giant cockroaches 4 hobgoblins 5 orcs (D:3) A bat (D:3) A frilled lizard (D:3) A goblin (D:4) A kobold (D:4) A quokka (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 86 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 425 | D:4 | Reached XP level 3. HP: 29/29 MP: 3/3 428 | D:4 | Reached skill level 1 in Stealth 469 | D:5 | Entered Level 5 of the Dungeon 484 | D:4 | Reached skill level 4 in Long Blades 484 | D:4 | Reached XP level 4. HP: 35/35 MP: 4/4 521 | D:4 | Found a basalt altar of Yredelemnul. 1494 | D:5 | Noticed an ogre 1506 | D:5 | Killed an ogre 1507 | D:5 | Reached XP level 5. HP: 39/42 MP: 5/5 1546 | D:5 | Reached skill level 5 in Long Blades 1546 | D:5 | Reached XP level 6. HP: 23/48 MP: 6/6 1555 | D:5 | HP: 1/46 [poisoned by a gnoll] 1556 | D:5 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_1, co_window_cross_1, co_window_corner_a, co_window_corner_b, co_window_unsneaky_path_c, co_window_broadway_b, co_window_sun, co_window_4corner_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_c, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic, basic_altar, uniq_terence D:3: layout_rooms, hangedman_abyss_or_decor_stabs, nicolae_hexahallways D:4: layout_gridville, yredelemnul_altar_generic, minmay_misc_feat_ornament D:5: layout_basic, amethyst_overflow_temple_binary, serial_shops, shop_fountains, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 4 5 | 5.1 Evocations | 2 | 2.6 Fighting | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 52 | 27 || 79 Dagger | 46 | 29 || 75 Flail | 4 | || 4 Ability: Evoke Invisibilit | | 3 || 3 Evoke: Wand | | 8 || 8 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 1 | || 1 Invisible | | 6 || 6 Armour: Robe | 27 | || 27 Leather armour | 10 | 27 || 37 Dodge: Dodged | 33 | 29 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1551 | 1323 | 228 | 4 | 935 | 5 | 310.2 | Dungeon | 1551 | 1323 | 228 | 4 | 935 | 5 | 310.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1076 daAuts D:3: 331 daAuts D:5: 72 daAuts D:1: 54 daAuts D:2: 16 daAuts