Marronie Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, 26, D:1) a +0 spear (4, -3, D:1) 7 stones (10, 25, D:1) a +0 dagger (13, 39, D:1) a +0 club (16, 1, D:1) a +0 short sword (24, 10, D:1) a +0 flail (26, 23, D:1) a +0 dagger (29, -12, D:1) 5 stones (30, 10, D:1) a rat skeleton (33, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -2, D:2) a +0 scythe a +0 robe (6, 10, D:2) a +0 ring mail (8, 20, D:2) a rat skeleton (10, -2, D:2) 7 stones (10, 20, D:2) an orb of light (11, 2, D:2) an adder skeleton (11, 7, D:2) 3 stones (25, 37, D:2) 3 stones (32, -13, D:2) a +0 dagger (43, 0, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qaochu's Antique Armour Shoppe a +0 barding (529 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 leather armour (46 gold) a +1 leather armour of fire resistance (322 gold) the +0 plate armour of Defence {rPois Int+4} (864 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). a +3 leather armour of poison resistance (483 gold) a +0 chain mail (138 gold) a +0 robe (20 gold) (0, 0, D:3) a +2 dagger of venom {Walburga} (17, -3, D:3) a +0 falchion (17, 2, D:3) a +0 flail (17, 3, D:3) a +0 morningstar 3 stones (18, 3, D:3) a +0 whip a +0 ring mail (19, -14, D:3) a rat skeleton (20, -3, D:3) a +0 battleaxe (21, -16, D:3) 4 stones a +0 club a +0 club a +0 sling a kobold skeleton (21, -15, D:3) a +0 club a goblin skeleton (22, 18, D:3) a +0 flail (22, 20, D:3) a +0 whip (23, 17, D:3) a +0 whip (24, 18, D:3) a +0 club (27, -20, D:3) 5 stones a +0 dagger a goblin skeleton (29, -23, D:3) a frilled lizard skeleton (29, -21, D:3) a rat skeleton (30, -4, D:3) a +0 dagger a goblin skeleton (30, -3, D:3) a +0 club a +0 robe a +0 trident (30, -2, D:3) a +0 dagger a +0 sling a +0 dagger {José} a hobgoblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (31, -3, D:3) a +0 club a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (35, -42, D:3) a +0 short sword (40, -34, D:3) a +4 ring of slaying (40, 17, D:3) 6 stones (41, -42, D:3) a +0 dagger (42, 5, D:3) the +2 leather armour of the Amorous God {rN+ Will+ Slay-6 SInv} rN+: It protects you from negative energy. Will+: It increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. Level 4 of the Dungeon (5, 8, D:4) an adder skeleton (13, -11, D:4) a +0 chain mail a +0 short sword (15, -4, D:4) a ball python skeleton (16, 13, D:4) a +0 club 3 stones a +0 robe (17, -11, D:4) a +0 robe a +1 dagger of venom the elf skeleton of Dowan (18, -26, D:4) a ball python corpse (skeletalised by now) (18, -14, D:4) 5 stones (18, 3, D:4) a +0 dagger a kobold skeleton (19, 1, D:4) a +0 rapier a +0 leather armour (20, -24, D:4) a +0 short sword (20, 1, D:4) a +0 dagger (22, -2, D:4) an inkwell talisman (24, -6, D:4) an adder skeleton (26, -26, D:4) a hobgoblin skeleton (30, 12, D:4) a +0 vampiric short sword a kobold skeleton (32, 12, D:4) a +0 club (33, 9, D:4) a +2 animal skin a +0 club an orc corpse (skeletalised by now) (34, -6, D:4) a +0 whip (35, 1, D:4) a +0 mace (41, -20, D:4) a ring of resist corrosion (45, -25, D:4) a +0 hammer (46, -26, D:4) a +0 cloak a +3 quarterstaff of chaos (52, -14, D:4) a jackal corpse (skeletalised by now) (53, -15, D:4) a jackal corpse (skeletalised by now) (53, -14, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 3, D:5) a +0 club a +0 leather armour (3, 2, D:5) a +0 flail (4, 2, D:5) a +0 spear (4, 3, D:5) a +0 flail (4, 25, D:5) a staff of air (7, 2, D:5) a +0 dagger a +0 robe (8, 2, D:5) a +0 dagger (12, -6, D:5) a +0 quarterstaff (13, -8, D:5) a +0 long sword (13, -5, D:5) a +0 halberd (14, 4, D:5) a potion of moonshine (17, 24, D:5) a +0 rapier (21, 14, D:5) a +0 falchion {Jihoo} (31, 30, D:5) a +2 mace of holy wrath (40, 30, D:5) a +0 giant club (41, 30, D:5) a +0 giant club (42, 30, D:5) a +0 robe Level 6 of the Dungeon [Shop] Nonuir's Weapon Emporium a +0 sling (16 gold) a +0 rapier (60 gold) the +1 trident of Usiunar {freeze, rPois Int+2} (293 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). a +2 dire flail of draining (231 gold) a +0 sling (16 gold) 2 large rocks (33 gold) a +0 spear (33 gold) a +0 mace (33 gold) a +0 arbalest (82 gold) a +0 flail (38 gold) (0, 6, D:6) a +0 robe (2, 0, D:6) a +0 ring mail (5, -22, D:6) 6 stones (21, -12, D:6) 7 stones (36, -5, D:6) a +0 pair of boots Level 7 of the Dungeon (6, 1, D:7) a +0 club a +0 short sword 10 stones (6, 2, D:7) a +0 whip 3 stones (7, 0, D:7) a +0 dagger 2 stones (7, 2, D:7) a +0 whip 2 stones a +0 whip (7, 3, D:7) a +0 dagger (7, 7, D:7) a stone (8, -4, D:7) a +0 ring mail (9, 2, D:7) a +0 short sword a +0 leather armour (11, 7, D:7) an orb of light (14, 4, D:7) a scarab talisman (17, 0, D:7) a +0 dagger Level 8 of the Dungeon (2, 5, D:8) an amulet of regeneration (4, 34, D:8) a +0 whip a +0 dagger (5, 34, D:8) a +0 flail a +0 chain mail (6, 34, D:8) a +0 club a +0 hand axe a +0 short sword (7, 35, D:8) a +0 spear a +0 scale mail (8, 31, D:8) 3 stones (8, 35, D:8) a +0 long sword (10, 37, D:8) a +0 club a +0 leather armour (10, 43, D:8) a +0 whip (12, 31, D:8) 7 stones (13, 28, D:8) 2 scrolls of noise Level 9 of the Dungeon (6, 10, D:9) a +0 hand axe (7, 8, D:9) a +0 dagger a +0 robe (7, 11, D:9) a +0 falchion of electrocution (7, 12, D:9) a +0 dagger a +0 leather armour a +0 club a +0 scale mail (7, 13, D:9) a +0 dagger a +0 robe (8, 13, D:9) a +0 dagger a +0 robe a +0 short sword (9, -3, D:9) a +0 dagger (10, 7, D:9) a +0 war axe a +0 orcbow a +0 plate armour (11, 8, D:9) a +0 dagger a +1 leather armour of poison resistance (14, 12, D:9) a +0 partisan (15, -5, D:9) a +0 club 3 boomerangs a +0 ring mail (17, 6, D:9) a +0 dagger (22, 11, D:9) a +0 falchion (27, -22, D:9) a +0 dagger (33, -3, D:9) 9 stones (35, -35, D:9) a +0 buckler (35, -34, D:9) a +0 buckler (39, 11, D:9) a +0 helmet (41, -11, D:9) a +0 short sword (41, -10, D:9) a +0 dagger 5 stones a +0 whip (41, -9, D:9) a +0 short sword a stone (42, -11, D:9) a +0 whip of electrocution a +0 dagger (44, 12, D:9) a +0 flail (45, 11, D:9) a +0 flail (46, 11, D:9) a +0 club (48, 5, D:9) a +0 battleaxe a +0 plate armour (49, 0, D:9) a +0 trident a +0 leather armour (49, 4, D:9) a +0 mace (49, 5, D:9) a +0 hand axe (50, 4, D:9) a +0 falchion a +0 leather armour Level 10 of the Dungeon Level 11 of the Dungeon (0, 7, D:11) a javelin (1, 5, D:11) 7 gold pieces a +0 scale mail a +0 club (1, 6, D:11) 5 gold pieces (still there?) a +2 heavy flail (still there?) (2, 0, D:11) 8 gold pieces a +0 flail a +0 hand axe (2, 1, D:11) 6 gold pieces a +0 leather armour a +0 flail (2, 3, D:11) 4 gold pieces (2, 4, D:11) a throwing net (3, 0, D:11) 12 gold pieces a +0 robe a +0 rapier a +0 robe a +0 dagger (3, 2, D:11) 5 gold pieces a +0 robe a +0 dagger (5, 4, D:11) 3 scrolls of identify the Ecumenical Temple