Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -23, D:1) a bat corpse (skeletalised by now) (6, -6, D:1) a deep dwarf skeleton (7, -27, D:1) a +0 chain mail (8, -30, D:1) a rat corpse (skeletalised by now) (10, -23, D:1) 4 stones a +0 whip a +0 club a jackal skeleton a jackal skeleton a goblin skeleton (12, -21, D:1) 5 stones a +0 club a kobold skeleton (13, -3, D:1) a deep dwarf skeleton (14, 2, D:1) a +0 leather armour (15, -2, D:1) a deep dwarf skeleton (18, -9, D:1) a deep dwarf skeleton (21, -12, D:1) a deep dwarf skeleton (23, -2, D:1) a +0 scale mail (24, -36, D:1) a +0 short sword a +0 short sword a stone a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, -48, D:1) a +0 club (33, 1, D:1) a +0 leather armour (34, -46, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Hautilogg's General Store a +0 great mace (91 gold) a +2 helmet of intelligence (301 gold) a +0 scale mail (56 gold) the +6 hand axe "Oho Axka" {protect, *Noise Int+6 Stlth+} (735 gold) Int+6: It affects your intelligence (+6). *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a scroll of noise (14 gold) a +0 chain mail (63 gold) a potion of curing (42 gold) [Shop] Meivui's Book Shoppe a book of Dreams (264 gold) a book of Cantrips (176 gold) The Volume of Greatest Risks and Utility (352 gold) Spells Type Level a - Enfeeble Hexes 7 b - Haunt Necromancy/Summoning 7 a book of Flames (308 gold) Maxwell's Memoranda (462 gold) a Young Poisoner's Handbook (220 gold) a book of Dreams (264 gold) [Shop] Zapteu Gujump's Magic Scroll Emporium a scroll of amnesia (44 gold) a scroll of amnesia (44 gold) a scroll of poison (44 gold) [Shop] Jomusicligo's Weapon Emporium a +0 falchion (30 gold) a +0 spear (30 gold) a +0 dagger (20 gold) 8 stones (8 gold) a +0 hand axe (30 gold) the +6 long sword "Dotsy" {speed, rN+ Int+4} (601 gold) Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. 5 stones (5 gold) a +0 spear (30 gold) 2 stones (2 gold) a +0 sling (15 gold) a +2 shortbow of draining (174 gold) a +7 arbalest (415 gold) (0, 0, D:2) a +0 mace (20, 9, D:2) 4 stones (28, 42, D:2) a +0 buckler (31, 40, D:2) an adder corpse (skeletalised by now) (45, -6, D:2) a +0 ring mail (52, 10, D:2) a +0 mace (64, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (5, 20, D:3) a +0 leather armour (10, 58, D:3) a +6 ring of intelligence (13, 47, D:3) a ring of magical power (21, 49, D:3) a +0 robe (22, 44, D:3) a +0 whip (28, 47, D:3) a +0 sling (38, 19, D:3) a +0 short sword (40, 35, D:3) 2 atropa-tipped darts (44, 41, D:3) a +0 hand axe (48, 21, D:3) a ring of protection from cold (50, 29, D:3) a +0 dagger a stone (53, 26, D:3) a +0 dagger (53, 44, D:3) 3 stones (57, 46, D:3) a +0 short sword (59, 37, D:3) a +0 dagger (61, 37, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Wucw's Firing Range a +0 hand cannon of electrocution (117 gold) 3 javelins (99 gold) a +0 longbow (71 gold) a +0 triple crossbow (110 gold) a +0 shortbow (33 gold) a +0 sling (16 gold) (0, 0, D:4) a +0 spear (1, -23, D:4) 4 stones (3, -9, D:4) a +0 club (5, -10, D:4) a beast talisman (9, -12, D:4) a staff of cold a +0 sling (12, -25, D:4) a +0 war axe (13, -11, D:4) a +0 club (30, -2, D:4) a +0 club a goblin skeleton (30, -1, D:4) a +0 club an orc skeleton (35, -4, D:4) a +0 flail (35, 15, D:4) a +0 ring mail (37, -5, D:4) a +0 scale mail a +0 hand axe a +0 club an orb of light a +0 robe an orc skeleton (40, -6, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (48, -12, D:4) a stone (48, -11, D:4) a stone (49, -22, D:4) a +0 club (54, -5, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) 18 gold pieces (3, -3, D:5) a +6 ring of strength (13, 6, D:5) a +0 orcbow the Ecumenical Temple