Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 1310407706245373273 4 Marronie the Slasher (level 1, 0/18 HPs) Began as a Coglin Monk on Nov 6, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (143 turns). Marronie the Slasher (Coglin Monk) Turns: 143, Time: 00:00:18 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 9 God: Gold: 18 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Yejun} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Yejun} e - a +1 dagger of venom Armour b - a +0 robe (worn) d - an orb of light Potions c - a potion of ambrosia Skills: + Level 3.0 Fighting * Level 3.1 Long Blades + Level 2.7 Dodging + Level 0.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5853 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History HP restored. You see here a frilled lizard corpse. You now have 18 gold pieces (gained 8). A goblin and a quokka come into view. The goblin is wielding a +1 dagger of venom. You completely miss the goblin. The goblin hits you with a +1 dagger of venom. You are poisoned. You hit the goblin. You kill the goblin! You feel very sick. You slash the quokka! You kill the quokka! You feel sick. You are too injured to fight recklessly! A quokka comes into view. You feel sick. Things that are here: a +1 dagger of venom; a quokka corpse e - a +1 dagger of venom You feel sick. You feel sick. You start removing your armour. You continue removing your orb of light. You feel sick. You continue removing your orb of light. You feel sick. You continue removing your orb of light. You feel sick. You are no longer poisoned. The quokka bites you. You continue removing your orb of light. The quokka bites you. You finish removing your orb of light. You hit the quokka but do no damage. The quokka twitches its whiskers. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka bites you. You die... ############ #..........# #.########.## #@# #####...## #r##.........# .....####....# ...## ##.#.# ....# #.#.# .....# #.#.# ......# #.#.# .......# #.#.# ..#.# You could see a quokka. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 49 | D:1 | Found Voryshi's Magic Scroll Shoppe. 143 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Melee: Falchion || 8 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 0 | 118 | 1 | 145.0 | Dungeon | 145 | 145 | 0 | 0 | 118 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts