Marronie Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 1, D:3) a +0 club 4 stones a +0 club a hobgoblin corpse (2, 1, D:3) 3 stones a hobgoblin corpse (6, -9, D:3) a gnoll corpse (6, -2, D:3) a bat corpse (6, 4, D:3) a +0 club a hobgoblin corpse a ball python corpse an adder corpse Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 dagger a kobold corpse (4, -1, D:4) 15 gold pieces (7, -2, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5).