Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 16726636917589480591 8 Marronie the Slasher (level 2, 0/24 HPs) Began as a Coglin Monk on Nov 5, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (66 turns). Marronie the Slasher (Coglin Monk) Turns: 66, Time: 00:00:17 Health: 0/24 AC: 2 Str: 11 XL: 2 Next: 8% Magic: 2/2 EV: 12 Int: 9 God: Gold: 15 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion {Seoyun} rCold . . . e - +0 falchion {Annika} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Seoyun} e - a +0 falchion (offhand) {Annika} Armour b - a +0 robe (worn) d - an orb of light Potions c - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.2 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5930 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the jackal but do no damage. The jackal bites you. A jackal comes into view. The jackal closely misses you. x2; The jackal bites you. The jackal moves out of view. You hit the jackal but do no damage. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal with your +0 falchion. The jackal is moderately wounded. You hit the jackal with your +0 falchion. The jackal bites you but does no damage. The jackal bites you. x2; The jackal barely misses you. You hit the jackal with your +0 falchion. You kill the jackal! The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 2! You hit the jackal with your +0 falchion. The jackal is almost dead. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal with your +0 falchion. The jackal is almost dead. You closely miss the jackal with your +0 falchion. The jackal barely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal is almost dead. You hit the jackal with your +0 falchion. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal with your +0 falchion. You closely miss the jackal with your +0 falchion. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.......# #.# +.ß.<.ß.+.#.###### #.......#........# #.ß.ß.ß.#####..### #.......# ##...# ####+#######..#.#### #....)....# #.##......# #. #.@†...# . ###h.### . .## .. ## You could see a jackal. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 66 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms, dreamdust_ecumenical_altar_grove, hex_intersection, serial_bayou_pond_e, minivault_26 Action || total ---------------------------++------- Melee: Falchion || 25 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 26 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 26 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts