Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 14070491461768442291 2 Marronie the Slasher (level 1, -2/18 HPs) Began as a Coglin Monk on Nov 3, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (185 turns). Marronie the Slasher (Coglin Monk) Turns: 185, Time: 00:00:40 Health: -2/18 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Seoyun} rCold . . . d - orb {light} rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: confused, ambrosia-drunk, glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Seoyun} Armour b - a +0 robe d - an orb of light (worn) g - a +0 leather armour (worn) Scrolls f - a scroll of noise {unknown} Potions e - a potion of resistance {unknown} h - a potion of curing {unknown} Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11812 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund's eyes start glowing with a red light. Sigmund barely misses you. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe. You slash Sigmund! Sigmund is heavily wounded. You slash Sigmund! Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You are confused. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes for a moment. You bump into the rock wall. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. You bump into the rock wall. Sigmund hits you with a +0 scythe. You bump into the rock wall. Sigmund completely misses you. You bump into the rock wall. You barely miss Sigmund. Sigmund is severely wounded. You feel less confused. Sigmund says, "Look into my eyes." Sigmund barely misses you. You hit Sigmund. Sigmund is almost dead. Sigmund barely misses you. You closely miss Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .##.####### .>....@@..# #########.# #.# #.# #.# #.# #############.# #..........##.# #.########.##.# You could see Sigmund (invisible). Vanquished Creatures A goblin (D:1) A ball python (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 170 | D:2 | Noticed Sigmund 185 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_cross, serial_bayou_crossing, minmay_quantized D:2: layout_basic, wad_floor_pattern_1, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Melee: Falchion || 14 Use: Potion || 1 Armour: Leather armour || 6 Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 129 | 2 | 93.0 | Dungeon | 186 | 186 | 0 | 0 | 129 | 2 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts D:2: 60 daAuts