Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 7731880790627786404 77 Marronie the Slasher (level 4, 0/52 HPs) Began as a Coglin Monk on Oct 27, 2024. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:50 (505 turns). Marronie the Slasher (Coglin Monk) Turns: 505, Time: 00:02:50 Health: 0/52 AC: 22 Str: 11 XL: 4 Next: 34% Magic: 4/4 EV: 2 Int: 9 God: Gold: 35 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +0 long sword {Kulveer} rCold . . . f - +0 falchion {Luis} rNeg . . . j - melded +0 leather armour rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: confused, lethally poisoned (0 -> -8), tree-form, ambrosia-drunk, revving A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Kulveer} f - a +0 falchion (offhand) {Luis} Armour j - a +0 leather armour (melded) Scrolls e - 2 scrolls of revelation {unknown} h - 3 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} Skills: + Level 3.5 Fighting * Level 4.1 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 0% N/A 52% 2 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23487 Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin bites you. You closely miss the water moccasin with your +0 long sword. You barely miss the water moccasin with your +0 falchion. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin with your +0 long sword. The water moccasin is lightly wounded. You closely miss the water moccasin with your +0 falchion. You feel very sick. The water moccasin bites you! x2 * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You attack the rock wall. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 You swing at nothing. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ##########...# #########..........#.. #..................... #..................... #..................##. #......>.............. ####.##............... #...........†....^# ##♣.##.####..#..### #.S<......#.#..# # ...###......##.#....##. ............##......... ##....#####............ ####. .......#..... #. .......#..... #. .......#.#### .......<.# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:4) 2 adders 2 ufetubi A ball python (D:3) An endoplasm (D:3) 3 giant cockroaches 2 hobgoblins (D:3) A quokka (D:3) A bat (D:3) 3 kobolds (D:3) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 186 | D:3 | Found a glowing silver altar of Zin. 203 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 237 | D:4 | Noticed a bombardier beetle 240 | D:4 | Noticed a water moccasin 261 | D:3 | Reached XP level 3. HP: 22/29 MP: 3/3 389 | D:3 | Reached skill level 1 in Stealth 477 | D:4 | Reached skill level 4 in Long Blades 477 | D:4 | Reached XP level 4. HP: 34/35 MP: 4/4 503 | D:4 | HP: 1/52 [water moccasin (4)] 505 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, shapermc_ecumenical_altar_pompeii D:2: layout_loops_corners, serial_shops, nicolae_shop_tiny_waterfront, uniq_robin, uniq_terence D:3: layout_loops_ring, general_overflow_altar, zin_statuary D:4: layout_rooms, grunt_temple_overflow_diamond, minmay_temple_entry_offerings, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 4 | 4.1 Fighting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 33 | 5 || 38 Long sword | 28 | 6 || 34 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 15 | || 15 Leather armour | 7 | 9 || 16 Skin | | 6 || 6 Dodge: Dodged | 30 | 4 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 511 | 472 | 39 | 6 | 214 | 4 | 127.8 | Dungeon | 511 | 472 | 39 | 6 | 214 | 4 | 127.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 357 daAuts D:1: 77 daAuts D:4: 66 daAuts D:2: 10 daAuts