Marronie Level 1 of the Dungeon (0, 0, D:1) a serpent talisman (6, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, 0, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, -7, D:3) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (4, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear {Jingyi} 3 stones (0, 4, D:4) an adder corpse (4, 21, D:4) the +1 quarterstaff "Koub" {vamp, rF- rN+++ Str-4 Dex+8} Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. (8, 43, D:4) a gnoll corpse (skeletalised by now) (10, 43, D:4) an orb of light (12, 20, D:4) a giant cockroach corpse (13, 36, D:4) 4 large rocks (14, 30, D:4) a +0 robe (34, 35, D:4) a hobgoblin corpse (skeletalised by now) (36, 35, D:4) a +0 dagger a goblin corpse (skeletalised by now) (50, 44, D:4) a +0 mace