Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -15, D:1) 3 stones (16, 30, D:1) a +0 dagger (20, 12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 21, D:1) an orb of light a +0 robe (39, -6, D:1) a rat corpse (skeletalised by now) (56, -5, D:1) a +0 whip (57, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, 14, D:2) a staff of earth (26, 13, D:2) a +0 leather armour (30, 9, D:2) a bat corpse (skeletalised by now) (35, 12, D:2) a rat corpse (skeletalised by now) (36, 11, D:2) a hobgoblin corpse (skeletalised by now) (44, 6, D:2) an amulet of regeneration Level 3 of the Dungeon [Shop] Celooffa's Antique Weapon Boutique a +0 war axe (91 gold) a +2 heavy trident (475 gold) a +0 falchion (78 gold) a +0 quarterstaff (104 gold) a +0 hand axe (78 gold) the +6 mace of Yredelemnul's Esteem {heavy, Will+ SInv} (1357 gold) Will+: It increases your willpower. SInv: It lets you see invisible. [Shop] Qaatinez's Jewellery Boutique a ring of ice (300 gold) an amulet of reflection (360 gold) an amulet of faith (480 gold) an amulet of reflection (360 gold) the ring of Pantheism {Fly Will+} (409 gold) [ring of willpower] Will+: It increases your willpower. Fly: It grants you flight. a ring of resist corrosion (240 gold) [Shop] Kobac's Weapon Emporium 4 stones (5 gold) a +0 trident (49 gold) a +0 whip (35 gold) 4 stones (5 gold) a +0 dagger (28 gold) 9 stones (12 gold) a +0 hand axe (42 gold) the +6 sling "Pythui" {holy, *Slow Int+2 Dex+9 SInv} (859 gold) Int+2: It affects your intelligence (+2). Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (3, -11, D:3) 6 stones (25, 13, D:3) a beast talisman (31, 14, D:3) a book of Callings Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 14, D:4) 4 stones (1, 5, D:4) a javelin (2, 5, D:4) a javelin (2, 25, D:4) a +0 leather armour (5, 23, D:4) a +0 club (13, -1, D:4) a +0 dagger (15, 0, D:4) a +0 hand axe a +0 dagger Level 5 of the Dungeon