Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 50, D:1) a +0 leather armour (11, -7, D:1) a bat corpse (skeletalised by now) (12, -9, D:1) a goblin corpse (skeletalised by now) (15, 18, D:1) 7 stones (22, 12, D:1) 5 stones (31, 4, D:1) a bat corpse (skeletalised by now) (39, -4, D:1) a rat corpse (skeletalised by now) (43, -7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (6, 1, D:2) 12 gold pieces (8, -9, D:2) 6 stones (8, -2, D:2) a +0 mace (14, 1, D:2) an amulet of magic regeneration (16, 3, D:2) a +0 flail (16, 4, D:2) a +0 robe (17, 4, D:2) a scroll of identify (20, -2, D:2) a +0 short sword (23, 10, D:2) 8 gold pieces (24, 10, D:2) a +0 mace (26, 10, D:2) a book of Displacement Level 3 of the Dungeon (0, 0, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 41, D:4) 3 poisoned darts a scorpion corpse (16, 3, D:4) an orb of light a +0 robe (17, -3, D:4) a +0 short sword (39, 21, D:4) 7 stones (40, 28, D:4) a ball python corpse (40, 37, D:4) a +0 leather armour (44, 26, D:4) a hobgoblin corpse (49, -4, D:4) 4 stones Level 5 of the Dungeon