Dungeon Crawl Stone Soup version 0.33-a0-275-gf2f3612d91 (webtiles) character file. Game seed: 6857787900746429694 2 Marronie the Slasher (level 1, 0/18 HPs) Began as a Coglin Monk on Oct 24, 2024. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:19 (45 turns). Marronie the Slasher (Coglin Monk) Turns: 45, Time: 00:00:19 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 9 God: Gold: 11 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Wanphen} rCold . . . f - +0 war axe {Mishil} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: confused, ambrosia-drunk, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Wanphen} f - a +0 war axe (offhand) {Mishil} Armour b - a +0 robe (worn) d - an orb of light Scrolls e - a scroll of identify {unknown} Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11953 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here 11 gold pieces. You now have 11 gold pieces. There is a stone staircase leading down here. You slash the ball python! You kill the ball python! You climb downwards. Found a scroll labelled CUVOOH UWIZAO and a war axe. There is a stone staircase leading up here. You see here a scroll labelled CUVOOH UWIZAO. e - a scroll labelled CUVOOH UWIZAO Found a stone staircase leading down. You see here a +0 war axe. f - a +0 war axe You hit the ball python. You kill the ball python! You start removing your armour. You continue removing your orb of light. x4 You finish removing your orb of light. You start attuning to your weapon. You continue attuning to your +0 war axe. x5 You finish attuning to your +0 war axe. You welcome your +0 war axe "Mishil" into your grasp. Terence the Veteran comes into view. He is wielding a +0 trident. Terence shouts! There is a stone staircase leading down here. Okay, then. Terence closely misses you. You barely miss Terence with your +0 falchion. You closely miss Terence with your +0 war axe. Terence hits you with a +0 trident. You hit Terence but do no damage. x2; Terence hits you with a +0 trident. You closely miss Terence with your +0 war axe. You hit Terence but do no damage. Terence barely misses you. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "And stay out!" #.##.# ###†..# #....## #.###.# #.# #.# #.# #.# #.# ... #.###.#####.### #..@@>......# #####.#####.# #.# #.# #.# #.# #.. ### You could see Terence. Vanquished Creatures 2 ball pythons 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 39 | D:2 | Noticed Terence 45 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, serial_park_tiny_pond, dreamdust_princess_bridge, chequers_hall_statues_y, kennysheep_boxes D:2: layout_loops_ring, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Falchion || 5 War axe || 3 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 40 | 6 | 0 | 3 | 2 | 23.0 | Dungeon | 46 | 40 | 6 | 0 | 3 | 2 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 33 daAuts D:1: 12 daAuts