Marronie Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 3, D:1) a +0 great mace (6, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -5, D:1) a ball python corpse (skeletalised by now) (18, -2, D:1) a +0 club (26, 10, D:1) a +0 mace (30, 0, D:1) a +0 robe (32, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip of freezing a kobold corpse (1, -26, D:2) a ring of magical power (16, 2, D:2) an orb of light a +0 robe (17, 3, D:2) an adder corpse a hobgoblin corpse the human corpse of Terence (25, -27, D:2) a bat corpse (31, -19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -7, D:3) a ball python corpse (2, -9, D:3) a +0 dagger a +0 robe an orc corpse an adder corpse (2, -8, D:3) a +0 ring mail (3, -9, D:3) a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (3, -7, D:3) a +0 mace a +0 leather armour an orc corpse a rat corpse (8, -12, D:3) a +0 pair of boots