Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 8100555734265524008 18 Marronie the Slasher (level 2, -5/24 HPs) Began as a Coglin Monk on Oct 8, 2024. Slain by a goblin ... wielding a +0 dagger of electrocution (12 damage) ... on level 3 of the Dungeon. The game lasted 00:00:36 (200 turns). Marronie the Slasher (Coglin Monk) Turns: 200, Time: 00:00:36 Health: -5/24 AC: 2 Str: 11 XL: 2 Next: 66% Magic: 2/2 EV: 12 Int: 9 God: Gold: 23 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion {Bo} rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Bo} Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia e - 2 potions of curing {unknown} Skills: + Level 3.1 Fighting * Level 3.3 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17794 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder is lightly wounded. You feel sick. The adder closely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. You feel sick. The goblin barely misses you. The adder closely misses you. You hit the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder closely misses you. The goblin hits you with a +0 dagger of electrocution. The adder completely misses you. You closely miss the adder. The adder is heavily wounded. The goblin hits you with a +0 dagger of electrocution. The adder misses you. You barely miss the adder. The adder is heavily wounded. The adder closely misses you. The goblin closely misses you. The adder closely misses you. The goblin hits you but does no damage. You hit the adder. The adder is heavily wounded. The adder barely misses you. The goblin hits you with a +0 dagger of electrocution. You barely miss the adder. The adder is heavily wounded. The adder bites you. The goblin misses you. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder bites you but does no damage. The goblin hits you with a +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... . ... .....###### .....bS@g.# .<...####.# ... .# . .# l. .g !.. ... You could see an adder, a goblin and a bat. Vanquished Creatures An adder (D:2) A ball python (D:2) A goblin (D:2) A hobgoblin (D:2) 3 bats (D:2) 2 frilled lizards (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D:2 | Reached XP level 2. HP: 11/24 MP: 2/2 200 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring D:2: layout_rooms, minmay_fractal_squares_gapless_5 D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop, chequers_garden Action || total ---------------------------++------- Melee: Falchion || 34 Armour: Robe || 21 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 194 | 10 | 0 | 127 | 3 | 68.0 | Dungeon | 204 | 194 | 10 | 0 | 127 | 3 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 189 daAuts D:3: 13 daAuts D:1: 2 daAuts