Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 falchion {Karolin} (2, -11, D:1) 2 stones (12, -12, D:1) a scroll of noise (14, -33, D:1) a +0 club (15, -13, D:1) a ring of ice (16, -28, D:1) a +0 scale mail (18, -22, D:1) a +5 ring of evasion (21, -10, D:1) a +0 robe (22, -28, D:1) a +0 club (27, -5, D:1) a +0 dagger (32, -24, D:1) a +0 dagger (37, -2, D:1) 5 stones (39, -35, D:1) a +0 leather armour (44, -12, D:1) a +0 dagger (54, -28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, 38, D:2) a storm talisman (4, 48, D:2) a +0 robe a +0 club (8, 9, D:2) a +0 club (8, 53, D:2) a +0 sling (9, 17, D:2) a potion of degeneration (15, 26, D:2) a +0 dagger (37, 48, D:2) a frilled lizard skeleton (40, 25, D:2) a +0 chain mail (40, 49, D:2) 5 stones a +0 club (42, -9, D:2) an orb of light a +0 robe (48, -2, D:2) a +0 ring mail (49, 43, D:2) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (64, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a staff of earth (7, 23, D:3) a +0 hand axe (8, 1, D:3) a +0 ring mail (12, 21, D:3) a +0 scythe a +0 robe (13, 22, D:3) a maw talisman (16, -2, D:3) a +0 chain mail (18, 13, D:3) a +0 club (19, -13, D:3) a +0 leather armour (19, 15, D:3) a +0 mace (20, 11, D:3) a +0 scale mail (22, 9, D:3) a +0 club (23, -7, D:3) a +0 hand axe (23, 10, D:3) a +0 dagger (23, 11, D:3) a +0 flail a +0 club a ring of resist corrosion a +0 halberd (28, -6, D:3) a +0 short sword (30, 23, D:3) a +0 robe (45, 13, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (8, 2, D:4) a +5 ring of evasion (8, 3, D:4) 5 stones (9, -7, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (11, -7, D:4) a howler monkey skeleton (13, -3, D:4) a +0 scale mail a +0 dagger a +0 hand axe (23, -14, D:4) a +0 robe (24, -14, D:4) 6 atropa-tipped darts (26, 22, D:4) a +0 club (30, -7, D:4) a +0 robe a hobgoblin skeleton (30, 5, D:4) a +0 dagger (30, 16, D:4) a +0 barding (34, 1, D:4) a +0 club (49, 25, D:4) a +0 giant club (53, -5, D:4) a +0 short sword (54, -5, D:4) a hound skeleton (56, 6, D:4) a ring of protection from fire Level 5 of the Dungeon [Shop] Qyhusufo's Overcharged Wands a wand of paralysis (18) (648 gold) a wand of paralysis (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of paralysis (18) (648 gold) a wand of paralysis (18) (648 gold) a wand of digging (11) (693 gold) (12, 22, D:5) a +0 giant club (17, 31, D:5) a +0 spear (18, 32, D:5) a +0 dagger a +0 robe a +0 whip (18, 33, D:5) a +0 halberd (18, 34, D:5) a +0 mace a +0 leather armour a +0 whip a +0 whip (18, 35, D:5) a +0 dagger a +0 flail (35, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 19 gold pieces (28, -29, D:6) a +0 scale mail (50, 4, D:6) 11 gold pieces (57, -3, D:6) a +0 halberd (58, -12, D:6) a +0 falchion a +0 leather armour (58, -3, D:6) a +0 spear (59, -3, D:6) a +0 halberd (60, -6, D:6) a +3 vampiric trident a +0 robe an orb of guile (60, -4, D:6) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 7 stones (7, 8, D:8) a +0 ring mail (9, -2, D:8) 13 gold pieces (12, -21, D:8) a potion of degeneration (13, -8, D:8) a +0 whip (14, -5, D:8) the ring "Orof" {Fire rCorr Int-2 Dex+6 Slay-5} [ring of fire] Fire: It enhances your fire magic. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (17, -18, D:8) 15 gold pieces (17, -8, D:8) a potion of attraction (17, -7, D:8) a scroll of vulnerability (18, 0, D:8) a ring of positive energy Level 9 of the Dungeon (0, 0, D:9) a +0 falchion the Ecumenical Temple