Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -8, D:1) 4 stones (4, 10, D:1) a ball python corpse (skeletalised by now) (9, -13, D:1) a frilled lizard corpse (skeletalised by now) (9, -5, D:1) a +0 scale mail (17, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +6 ring of intelligence (1, -2, D:2) the ring "Eziub" {^Drain rPois Will+ rCorr Dex+8} [ring of resist corrosion] Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (7, -17, D:2) a quokka corpse (skeletalised by now) (9, -4, D:2) a +0 ring mail (13, 0, D:2) a +0 dagger (18, 6, D:2) a rat corpse (skeletalised by now) (28, -4, D:2) a +0 falchion (28, 3, D:2) a rat corpse (skeletalised by now) (30, 0, D:2) a +0 club (31, 4, D:2) a ball python corpse (skeletalised by now) (32, -5, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 5 stones (6, 10, D:3) a bat corpse (skeletalised by now) (14, 2, D:3) a +0 spear (14, 3, D:3) a +0 whip (14, 5, D:3) a +0 club a gnoll corpse (skeletalised by now) (24, 7, D:3) a frilled lizard corpse (skeletalised by now) (26, 8, D:3) a +0 falchion {Kaspar} Level 4 of the Dungeon [Shop] Baryph's Overcharged Wands a wand of quicksilver (18) (1134 gold) a wand of mindburst (30) (630 gold) a wand of flame (40) (420 gold) a wand of quicksilver (18) (1134 gold) a wand of mindburst (30) (630 gold) a wand of quicksilver (18) (1134 gold) (10, 0, D:4) a +0 short sword (14, 28, D:4) a +0 trident (15, -13, D:4) 6 large rocks (23, 0, D:4) a +0 spear (25, 11, D:4) an adder corpse (skeletalised by now) (26, 0, D:4) a +0 war axe an orc corpse (skeletalised by now) (27, 6, D:4) a +0 whip a +1 leather armour of cold resistance a +0 club a +0 leather armour an orc skeleton an orc skeleton (27, 7, D:4) a +0 falchion an orc skeleton (37, 23, D:4) a +0 chain mail (38, -17, D:4) a +0 club a goblin corpse (skeletalised by now) (38, 26, D:4) a scroll of noise (40, -28, D:4) a +0 dagger a +0 robe a +0 falchion a +0 scale mail a +0 short sword a +0 ring mail a +0 club a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 16, D:4) a +0 giant club an ogre skeleton (47, 29, D:4) a +0 trident a +0 dagger an orc corpse (skeletalised by now) (47, 30, D:4) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) (48, 22, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, -10, D:5) an iguana corpse (skeletalised by now) (17, -11, D:5) an adder skeleton (24, -26, D:5) a scroll of noise (26, -42, D:5) a staff of earth (28, -42, D:5) a +0 dagger (28, -14, D:5) a +0 arbalest (28, -12, D:5) 5 stones (29, -43, D:5) 6 stones (29, -19, D:5) a +0 mace a +0 mace (30, -20, D:5) a +0 whip a +0 flail a +0 chain mail (38, -5, D:5) an adder corpse (skeletalised by now) (42, -39, D:5) an iguana corpse (skeletalised by now) (43, -39, D:5) a +0 short sword (44, -33, D:5) 9 stones (46, -11, D:5) a potion of ambrosia (46, -10, D:5) 11 gold pieces (47, -37, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Suhami's Superlative Supplies a book of Spontaneous Combustion (380 gold) a scarf of repulsion (120 gold) a manual of Summonings (800 gold) a +0 shortbow (30 gold) +0 swamp dragon scales (500 gold) a +0 scale mail (40 gold) (0, 0, D:6) a +4 great sword a +0 robe (1, 2, D:6) a +0 hand axe a +0 robe (2, 2, D:6) the +4 dagger "Goixel" {freeze, rElec Dex-5 SInv} Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 robe a +0 mace a +0 robe (17, -50, D:6) a +0 ring mail (22, -40, D:6) 4 stones (22, -13, D:6) a +0 scythe a +0 robe (24, -53, D:6) 6 stones (28, -52, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour an orb of light a +0 robe a +0 whip a +0 whip (0, 1, D:7) a +0 flail (1, 2, D:7) a +0 spear (16, 10, D:7) a +0 club (24, 6, D:7) a +0 robe (47, 16, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 hand axe a +0 hand axe (1, 1, D:8) a +0 hand axe (4, -3, D:8) a +0 flail (5, -2, D:8) a +0 demon whip of venom the Ecumenical Temple a bailey (0, 0, Bailey) 31 gold pieces 2 boomerangs a +0 war axe a +0 leather armour (2, 0, Bailey) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail (2, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (7, -11, Bailey) the ring "Zesuh" {rPois rF+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rPois: It protects you from poison. (7, -10, Bailey) a potion of heal wounds (7, -4, Bailey) a scroll of acquirement (7, -3, Bailey) a manual of Alchemy (11, -8, Bailey) a +0 hand axe a +0 leather armour (11, -4, Bailey) 5 gold pieces 2 boomerangs (12, -4, Bailey) a +0 war axe a +0 leather armour