Marronie Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling (0, 1, D:2) a +0 scale mail (11, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (14, -11, D:2) a +0 club a +0 sling (15, -10, D:2) a +0 spear {Tlaloc} Level 3 of the Dungeon (0, 0, D:3) a stone (5, 0, D:3) a +0 robe an orb of light a +0 mace a +0 club a +0 dagger a +0 club a +0 hand axe a +0 chain mail a rat corpse an orc corpse an orc corpse an orc corpse (10, 22, D:3) a +0 club 2 stones a +0 leather armour a +0 club a +0 chain mail a +0 short sword a +0 scale mail a +0 mace an orc corpse an orc corpse (16, 9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (17, 7, D:4) the +6 sling "Tanureteph" {flame, rElec rF- rN+ Dex+2} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen)