Marronie Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -1, D:1) a frilled lizard corpse (skeletalised by now) (8, 1, D:1) a rat corpse (skeletalised by now) (11, 0, D:1) a +0 leather armour an orb of light a +0 robe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, -17, D:3) 9 stones (3, -19, D:3) a +0 mace (8, -12, D:3) a +0 flail (10, -15, D:3) a +0 whip (15, -1, D:3) a +0 dagger (16, 6, D:3) a ball python corpse (skeletalised by now) (20, 0, D:3) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (21, 0, D:3) a quokka corpse (skeletalised by now) (28, -8, D:3) a quokka corpse (skeletalised by now) (30, -8, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (30, -1, D:3) a +0 plate armour (32, -9, D:3) a frilled lizard corpse (skeletalised by now) (33, -23, D:3) a poisoned dart (33, -8, D:3) a +0 club a +0 robe (35, -24, D:3) 11 gold pieces (42, -16, D:3) a rat corpse (skeletalised by now) (49, -14, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of curing (6, -12, D:4) an adder corpse (skeletalised by now) (6, -3, D:4) a scroll of poison (7, -17, D:4) a potion of heal wounds (7, -16, D:4) 14 gold pieces (7, -11, D:4) 10 gold pieces (7, -2, D:4) 11 gold pieces (8, -16, D:4) a +0 dagger (8, -12, D:4) a +0 dagger