Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 17063929409471278325 161 Marronie the Slasher (level 5, -1/42 HPs) Began as a Coglin Monk on Sept 16, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:02:14 (965 turns). Marronie the Slasher (Coglin Monk) Turns: 965, Time: 00:02:15 Health: -1/42 AC: 3 Str: 11 XL: 5 Next: 42% Magic: 5/5 EV: 12 Int: 9 God: Gold: 151 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +0 falchion {Seoyun} rCold . . . b - +0 falchion {Xochipepe} rNeg . . . n - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: brilliant, lethally poisoned (-1 -> -23), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Seoyun} b - a +0 falchion (offhand) {Xochipepe} Armour n - a +0 leather armour (worn) Scrolls f - a scroll of enchant weapon i - a scroll of amnesia {unknown} l - 2 scrolls of butterflies Potions h - a potion of enlightenment {unknown} j - a potion of haste {unknown} Skills: + Level 4.0 Fighting * Level 4.9 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 47% 1 Jinxbite Hex 0% N/A 63% 2 Swiftness Air 0% N/A 85% 3 Airstrike Air 0% 2d(0-16) 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26918 Temple (0/1) D:6 Altars: Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You barely miss the water moccasin with your +0 falchion. The water moccasin is almost dead. You closely miss the water moccasin with your +0 falchion. The water moccasin bites you but does no damage. x2 You hit the water moccasin with your +0 falchion. The water moccasin is almost dead. You barely miss the water moccasin with your +0 falchion. The water moccasin bites you. You miss the water moccasin with your +0 falchion. The water moccasin is almost dead. You completely miss the water moccasin with your +0 falchion. The water moccasin bites you but does no damage. x2 The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel less invigorated. You feel less confused. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin with your +0 falchion. The water moccasin is almost dead. You hit the water moccasin but do no damage. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin with your +0 falchion. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel extremely sick. Your Fighting skill increases to level 4! Your Long Blades skill increases to level 4! You have reached level 4! You feel agile. You have reached level 5! It was a potion of brilliance. You feel clever all of a sudden. You die... *,* *,,,,,,,,,,,,,,,,, *,* #.##************** ***,*###...,,,,,* *,,,,,....#****,******** *,*,**#$..#,,,*,*,,,,,,* *,#,* #...#,*,*,*,,,,,,* *,#.###...#,#,*,*,,,,,,* *,#.......#.#,#,*,,,,,,* *,#.....@.#.#.#.#,,,,,,** **,#.............+,,,,,,,, *,..........>....#,,,,,,,, **####............*,,***,, #.##.#######.**,,*,,, #.*#.#* ******,,*,,, #,*#..****~**~~~~~*** *,*#♣.~*~~~~~~~*~~~~~ *,* *♣~~~*~~~~~~~~~~~ There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) A hound (D:4) A dart slug (D:4) A ribbon worm (D:2) An orc (D:4) 2 ball pythons 2 endoplasms A giant cockroach (D:2) A hobgoblin (D:3) 2 kobolds (D:2) A quokka (D:4) A bat (D:2) A goblin (D:4) 3 rats (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 74 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 210 | D:5 | Entered Level 5 of the Dungeon 422 | D:5 | Noticed a black bear 500 | D:4 | Reached skill level 1 in Stealth 500 | D:4 | Reached XP level 3. HP: 18/29 MP: 3/3 845 | D:5 | Found a glowing silver altar of Zin. 885 | D:6 | Noticed a steam dragon 889 | D:6 | Noticed a phantom 946 | D:6 | Noticed a water moccasin 964 | D:6 | Killed a water moccasin 965 | D:6 | Reached XP level 4. HP: 3/37 MP: 4/4 965 | D:6 | Reached XP level 5. HP: 3/42 MP: 5/5 965 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: minmay_spotlight, layout_basic, hellmonk_ecumenical_altar_watching_god, basic_altar D:3: minmay_skewed_foursquare, layout_basic, amcnicky_altar_gilded, gammafunk_ghost_mausoleum, uniq_robin D:4: layout_rooms D:5: layout_loops_ring, pdpol_temple_overflow_zin_treasury_gozag_greed, serial_shops, shop_fountains, uniq_prince_ribbit1 D:6: layout_basic, overflow_temple_1_default, nicolae_ru_sacrificial_ziggurat, minmay_temple_entry_statues_fountains, gup_sewer_entry_glass, serial_bayou_lake_a, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 | 4.0 Long Blades | 4 | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 68 | || 68 Dagger | 40 | || 40 Use: Scroll | 4 | || 4 Potion | 1 | 1 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 19 | || 19 Leather armour | 17 | || 17 Dodge: Dodged | 29 | || 29