Marronie Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 6, D:1) an orb of light a +0 robe (2, 7, D:1) a +0 club (3, -47, D:1) 4 stones (4, -34, D:1) a +0 sling (7, 2, D:1) a quokka skeleton (8, 4, D:1) a +0 whip a kobold skeleton (10, -21, D:1) a +0 mace (11, 4, D:1) a +0 dagger (16, -34, D:1) a +0 dagger a stone (18, -16, D:1) a ball python corpse (skeletalised by now) (24, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jeomozu's Book Shoppe a book of Minor Magic (224 gold) a There-And-Back Book (504 gold) Great Wizards, Vol. VII (420 gold) Great Wizards, Vol. VII (420 gold) a book of the Senses (392 gold) a Young Poisoner's Handbook (280 gold) the Writings on Rallying and Debased Magic (672 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Summon Mana Viper Hexes/Summoning 5 d - Borgnjor's Revivification Necromancy 8 a book of Necromancy (476 gold) a book of Displacement (308 gold) (0, 0, D:2) a +0 dagger a +0 robe (4, 0, D:2) a +0 dagger a kobold corpse a ball python corpse (9, -1, D:2) a ring of flight (11, -1, D:2) 6 stones (11, 3, D:2) a +0 quarterstaff (13, 3, D:2) a +0 spear (14, 4, D:2) a dart slug corpse Level 3 of the Dungeon (0, 0, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (14, -1, D:4) a +0 dagger a goblin corpse