Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 3447340321901576919 22 Marronie the Slasher (level 2, 0/24 HPs) Began as a Coglin Monk on Sept 9, 2024. Slain by Terence ... wielding a +0 falchion (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (232 turns). Marronie the Slasher (Coglin Monk) Turns: 232, Time: 00:01:19 Health: 0/24 AC: 5 Str: 11 XL: 2 Next: 91% Magic: 2/2 EV: 11 Int: 9 God: Gold: 31 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion {Waqi} rCold . . . d - orb {light} rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: clarity @: confused, lethally poisoned (0 -> -2), ambrosia-drunk, glowing, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, clarity, subdued magic 1 a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Waqi} Armour b - a +0 robe d - an orb of light (worn) f - a +0 leather armour (worn) Skills: + Level 3.2 Fighting * Level 3.4 Long Blades + Level 2.9 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11761 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Your spells are a little easier to cast, but a little less powerful. Message History A bat comes into view. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hit the rat. You kill the rat! An adder comes into view. Okay, then. The bat hits you. The bat closely misses you. The bat hits you. An adder comes into view. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." You barely miss the bat. The bat closely misses you. The bat barely misses you. You closely miss the bat. The adder hisses angrily. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. The adder hisses angrily. You hit the bat. You kill the bat! Terence hits you with a +0 falchion. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. Iridescent scales grow over part of your body. Your connection to magic feels subdued. The adder bites you. You are poisoned. The adder poisons you! Terence hits you with a +0 falchion. As you read the scroll labelled ZOTE VORIH, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. You feel sick. The adder bites you but does no damage. Terence barely misses you. As you read the scroll labelled OPNIOLAKHA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You feel sick. The adder bites you but does no damage. Terence hits you with a +0 falchion. You are confused. You feel invigorated. You feel sick. The adder bites you. Terence hits you with a +0 falchion! You die... Terence says, "Win and live. Lose and die. It's the rule of life." *,,,,...S......,** *...............,* *...............,** *#.........###.#,.##* ##........#§#..,...***** #######S..###..*##..,,,, #######o#......,,...###* #######@##.###.#**,...## #######@##......#####.#. #######S######.....#.... #######.######.#*#...... #######.######.###.###.. #######.######.##..# ### #######.#####.....## ###.........#...### ###......†.....## #.........#.## You could see Terence, 2 adders and an orc. Vanquished Creatures An adder (D:2) A bat (D:2) 2 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 2 frilled lizards A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 87 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 217 | D:2 | Noticed Terence 229 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 229 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 229 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 232 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple D:2: layout_rooms, hangedman_decor_clover_reticule, feat_on_display, uniq_terence Action || total ---------------------------++------- Melee: Falchion || 45 Use: Scroll || 2 Potion || 2 Armour: Robe || 13 Leather armour || 18 Dodge: Dodged || 29