Marronie Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, 1, D:1) a frilled lizard corpse (skeletalised by now) (8, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 2, D:2) a ball python corpse (skeletalised by now) (3, -16, D:2) a ring of resist corrosion Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 4, D:4) a +0 dagger (2, 24, D:4) a +0 mace (6, 40, D:4) a +0 whip a +0 ring mail (10, 15, D:4) a ball python corpse (skeletalised by now) (10, 17, D:4) a +0 club (13, 21, D:4) a +0 whip (21, 3, D:4) 2 stones (23, 24, D:4) a +0 club (25, 3, D:4) a +0 dagger a goblin skeleton (26, 5, D:4) a +0 trident (29, -11, D:4) a +0 club a kobold skeleton (30, 32, D:4) a +0 dagger (36, -5, D:4) a +0 dagger a +0 chain mail the ring of Geun {Ice Int+2 Dex+4} [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (39, 25, D:4) a hound corpse (skeletalised by now) (44, 23, D:4) a +0 long sword (48, 1, D:4) a hobgoblin corpse (48, 32, D:4) a ball python corpse (skeletalised by now) a river rat corpse (skeletalised by now) (50, 43, D:4) a +0 robe (55, 14, D:4) 5 stones