Marronie Level 1 of the Dungeon [Shop] Tofeufir's Magic Scroll Emporium a scroll of silence (95 gold) (0, 0, D:1) a +0 club (9, 28, D:1) a +0 mace (15, -2, D:1) a +0 dagger (16, -15, D:1) a +0 club (20, 4, D:1) a +0 club (32, 22, D:1) a potion of degeneration (44, 17, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (2, 18, D:2) 5 stones (5, 22, D:2) a +0 club (5, 23, D:2) a +0 short sword (5, 24, D:2) a +0 leather armour (5, 29, D:2) a +0 mace (9, -10, D:2) a +0 ring mail (10, 6, D:2) a +0 robe (15, 13, D:2) a +0 chain mail (18, 5, D:2) a ball python skeleton (19, 13, D:2) a bat corpse (skeletalised by now) (25, -2, D:2) 3 stones a +1 whip of holy wrath a kobold skeleton (32, -10, D:2) a +0 robe (32, 17, D:2) a rat corpse (skeletalised by now) (37, -9, D:2) a +0 mace (43, -12, D:2) a +0 falchion (48, 13, D:2) 5 stones (48, 14, D:2) a +0 spear (48, 16, D:2) a +0 flail a +0 flail (55, -12, D:2) 5 stones (55, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (5, 12, D:3) a +0 club a ball python skeleton a goblin skeleton (6, 9, D:3) 6 stones (6, 12, D:3) a rat skeleton (7, 16, D:3) a +0 leather armour a boomerang a +0 flail an orc skeleton (7, 20, D:3) a +0 mace (8, 14, D:3) a +0 mace (13, 19, D:3) a +0 leather armour (15, -5, D:3) a +0 spear a gnoll skeleton (17, 20, D:3) a stone (17, 22, D:3) an orb of light a +0 robe (18, -11, D:3) 7 stones (18, 2, D:3) a +4 ring of protection (29, -2, D:3) a +0 giant club a +0 giant club (30, -4, D:3) a flux talisman (40, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 short sword an orc skeleton (1, -4, D:4) a +3 dagger a kobold skeleton (2, -21, D:4) a +0 short sword (3, -23, D:4) a +0 leather armour a +0 short sword an orc skeleton (3, -6, D:4) the amulet of Darkness {Reflect rPois rC++ Int-3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rPois: It protects you from poison. SH+5: It affects your SH (+5). a +0 short sword (14, -24, D:4) a quokka corpse (skeletalised by now) (18, -19, D:4) 6 stones (18, 9, D:4) a +0 hand axe an orc skeleton (19, 9, D:4) a +0 dagger a goblin skeleton (24, -11, D:4) a ball python corpse (skeletalised by now) (30, -9, D:4) a +0 whip (35, 1, D:4) a +0 robe a +5 hand axe (42, -25, D:4) a +0 chain mail (42, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (44, -9, D:4) 6 stones (44, 9, D:4) a +0 whip of electrocution an orc skeleton (45, 8, D:4) a +0 falchion an orc skeleton (45, 9, D:4) a +0 club (46, 11, D:4) a +0 short sword {Paser} (49, 12, D:4) 5 large rocks Level 5 of the Dungeon (0, 0, D:5) 4 stones (14, -22, D:5) a +0 robe a +3 short sword (14, -20, D:5) a +0 falchion {Azuma} the +6 great mace of Gallantry {flame, *Noise Fly rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 robe (16, -7, D:5) a +0 club (21, -25, D:5) a +0 robe (21, -14, D:5) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 3 stones (3, 3, D:7) a +4 ring of slaying (4, 1, D:7) a scarf of harm (9, 3, D:7) a +0 hand axe a +1 dagger of freezing a +0 robe a +0 hand axe a +0 whip (9, 11, D:7) a +0 short sword 2 stones (10, 0, D:7) a +0 dagger a +0 robe (10, 11, D:7) a +0 short sword a +0 dagger 4 stones (12, -3, D:7) a +0 dagger a +0 robe (14, -5, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a ring of protection from fire (6, -6, D:8) 20 gold pieces (12, -1, D:8) a +0 orcbow the Ecumenical Temple