Marronie Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 30, D:1) 6 stones (4, 31, D:1) a +0 dagger (15, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 32, D:1) a +0 robe (18, 29, D:1) a +0 club (24, 28, D:1) a bat corpse (skeletalised by now) (26, 26, D:1) a hobgoblin corpse (skeletalised by now) (29, 27, D:1) a gnoll corpse (skeletalised by now) (29, 29, D:1) a felid corpse (skeletalised by now) (29, 31, D:1) a kobold corpse (skeletalised by now) (30, 31, D:1) a naga corpse (skeletalised by now) (31, 27, D:1) a barachi corpse (skeletalised by now) (31, 31, D:1) a felid corpse (skeletalised by now) (32, 27, D:1) an armataur corpse (skeletalised by now) an armataur corpse (skeletalised by now) an elf corpse (skeletalised by now) Level 2 of the Dungeon (8, 0, D:2) a rat corpse (skeletalised by now) (10, 3, D:2) 5 stones Level 3 of the Dungeon (9, -4, D:3) a +0 dagger 5 stones (9, -3, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a storm talisman (2, 17, D:4) 5 stones (3, -3, D:4) 4 stones (3, 15, D:4) a +0 quarterstaff (5, -30, D:4) 4 poisoned darts (10, -19, D:4) a hobgoblin corpse (12, 11, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (16, 16, D:4) an adder corpse (skeletalised by now) (18, 3, D:4) a hound corpse (skeletalised by now) (25, -25, D:4) a hound corpse (25, 15, D:4) a ring of protection from cold (26, 14, D:4) a +0 whip of venom {Santiago} an orc corpse (skeletalised by now)