Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 14828957514887702667 14 Marronie the Slasher (level 2, -1/24 HPs) Began as a Coglin Monk on Sept 5, 2024. Slain by Pargi (5 damage) ... in a sewer. The game lasted 00:02:26 (336 turns). Marronie the Slasher (Coglin Monk) Turns: 336, Time: 00:02:27 Health: -1/24 AC: 1 Str: 11 XL: 2 Next: 41% Magic: 2/2 EV: 12 Int: 9 God: Gold: 51 SH: 0 Dex: 16 Spells: 1/1 levels left rFire + . . a - +2 great sword (freeze) {Heidi} rCold + . . (shield currently unavailable) rNeg + . . b - +0 robe rPois + d - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (no cloak) rCorr + (no gloves) SInv . e - +0 pair of boots Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: resist mutation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 51 gold pieces. Inventory: Hand Weapons a - a +2 great sword of freezing (weapon) {Heidi} Armour b - a +0 robe (worn) d - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You acquired it on level 3 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. e - a +0 pair of boots (worn) Potions c - a potion of ambrosia g - 2 potions of brilliance {unknown} Skills: + Level 3.1 Fighting * Level 3.3 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17710 Sewer (1/1) Zot: 5937 Altars: Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. The frilled lizard hisses angrily. You hit the frilled lizard. The frilled lizard seems to slow down. You freeze the frilled lizard. You kill the frilled lizard! You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. The frilled lizard hisses angrily. You miss the frilled lizard. The frilled lizard bites you. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard hisses. The frilled lizard bites you. You closely miss the frilled lizard. The frilled lizard bites you. The frilled lizard bites you but does no damage. You slash the frilled lizard! You freeze the frilled lizard. You kill the frilled lizard! HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Pargi the Meek comes into view. A frilled lizard comes into view. You hit Pargi. You freeze Pargi. Pargi is lightly wounded. Pargi bites you! Pargi closely misses you. x2; Pargi bites you. Pargi claws you. x2 * * * LOW HITPOINT WARNING * * * You closely miss Pargi. Pargi is lightly wounded. Pargi bites you. You die... ~###∩∩.### ##~≈≈≈≈≈≈≈≈## ##.## #~≈≈≈≈≈≈≈≈≈# ### #~.≈≈≈≈≈≈≈≈# #.#~≈≈≈≈≈≈≈# ###~≈≈≈≈≈≈## #..≈≈≈≈≈≈# #..≈≈≈≈≈≈# #.~≈≈≈≈≈≈# ##@≈≈≈≈≈≈# #T≈≈≈≈≈≈≈≈ #~≈≈≈≈≈≈≈# .≈≈≈≈≈≈≈≈# #~≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈≈# #.≈≈≈≈≈≈≈≈≈# .≈≈≈≈≈l≈≈≈## You could see Pargi and a frilled lizard (asleep). Vanquished Creatures A dart slug (D:2) 3 ball pythons (D:3) 2 bats An endoplasm (D:2) A giant cockroach (D:1) 3 frilled lizards A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 161 | D:2 | Reached XP level 2. HP: 19/24 MP: 2/2 225 | D:3 | Identified a scroll of acquirement 225 | D:3 | Acquired the -2 hat of the Alchemist {rElec rPois rF+ rC+ | rN+ Will+ rMut rCorr} 225 | D:3 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 261 | D:3 | Found a glowing drain. 285 | Sewer | Entered a sewer 333 | Sewer | Noticed Pargi 336 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, minmay_misc_feat_rugged D:2: layout_loops_corners D:3: layout_loops_ring, cheibrodos_sewer_entry_sluice, chequers_ecumenical_altar_simple, serial_shops, nicolae_lakefront_shop, hex_tiny, minmay_liquid_box Sewer: sewer_co_pargi_island Action || total ---------------------------++------- Melee: Falchion || 12 Great sword || 13 Use: Scroll || 5 Armour: Robe || 18 Dodge: Dodged || 13