Dungeon Crawl Stone Soup version 0.33-a0-21-g2325b17bb0 (webtiles) character file. Game seed: 14883672879222121231 1 Marronie the Slasher (level 1, 0/18 HPs) Began as a Coglin Monk on Aug 25, 2024. Slain by Terence ... wielding a +0 falchion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:34 (98 turns). Marronie the Slasher(Coglin Monk) Turns: 98, Time: 00:00:35 Health: 0/18 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 9 God: Gold: 12 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Yuphin} rCold . . . b - +1 trident (vamp) {Caliana} rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Yuphin} b - a +1 vampiric trident (offhand) {Caliana} Armour d - an orb of light e - a +0 leather armour (worn) Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17899 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Terence but do no damage. You closely miss Terence with your +1 vampiric trident. Terence barely misses you. You hit Terence but do no damage. You barely miss Terence with your +0 falchion. Terence hits you with a +0 falchion. You hit Terence with your +1 vampiric trident. Terence is lightly wounded. You hit Terence with your +0 falchion. Terence hits you with a +0 falchion. x2 * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You barely miss Terence with your +1 vampiric trident. Terence closely misses you. You are confused. You feel invigorated. Terence closely misses you. You barely miss Terence with your +1 vampiric trident. Terence is moderately wounded. You closely miss Terence with your +0 falchion. Terence hits you with a +0 falchion. You completely miss Terence with your +1 vampiric trident. Terence is moderately wounded. You closely miss Terence with your +0 falchion. Terence barely misses you. Terence hits you with a +0 falchion! You feel less invigorated. You feel less confused. Terence attacks as he pursues you! Terence hits you with a +0 falchion! Ouch! That really hurt! You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. You closely miss Terence with your +0 falchion. Terence hits you with a +0 falchion. You die... Terence says, "Finally, peace and quiet." .. . #.. .. ###.# ... .... ...##.######### ............... ###.#.# #...@<# #...@.# #...#.# ###.### #.. ### You could see Terence. Vanquished Creatures A goblin (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 84 | D:3 | Noticed Terence 98 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: cheibrodos_old_hovel, layout_basic D:3: layout_basic, uniq_terence, uniq_natasha Action || total ---------------------------++------- Melee: Falchion || 10 Trident || 9 Use: Potion || 1 Armour: Leather armour || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 94 | 5 | 0 | 14 | 3 | 33.0 | Dungeon | 99 | 94 | 5 | 0 | 14 | 3 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 52 daAuts D:1: 31 daAuts D:3: 16 daAuts