Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -40, D:1) a hobgoblin corpse (skeletalised by now) (10, -34, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zypot's Jewellery Boutique the ring "Udyoc" {rF++ rC- rN+ Str+6 SInv} (804 gold) [ring of strength] Str+6: It affects your strength (+6). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring of Guzxisah {rC++ rN+ Wiz Dex-5} (626 gold) [ring of wizardry] It improves your spell success rate. Dex-5: It affects your dexterity (-5). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. an amulet of the acrobat (390 gold) a +6 ring of strength (468 gold) an amulet of magic regeneration (390 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) a +6 ring of strength (468 gold) a ring of see invisible (195 gold) [Shop] Afewe's Antique Armour Boutique a +1 chain mail of fire resistance (462 gold) a +0 cloak (126 gold) a +0 pair of boots (126 gold) a +0 helmet (126 gold) the +0 leather armour of Prudence {Harm} (252 gold) Harm: It increases damage dealt and taken. a +0 ring mail (112 gold) a +1 helmet of see invisible (462 gold) a +0 ring mail (112 gold) [Shop] Hofaer's General Store a +0 plate armour (230 gold) a +0 hand axe (30 gold) 3 datura-tipped darts (27 gold) a scroll of enchant armour (75 gold) an amulet of the acrobat (300 gold) a +0 ring mail (40 gold) the +9 spear "Coqyh" {venom, rC+ Int+3 Dex+4} (773 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. a +4 hand axe of electrocution (295 gold) a +0 ring mail (40 gold) [Shop] Guquddu's Book Shoppe a book of the Warp (744 gold) a book of Touch (264 gold) a book of Iron (456 gold) Atikh's Anthology of the Unlucky Deep Freeze (480 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Summon Mana Viper Hexes/Summoning 5 d - Ozocubu's Refrigeration Ice 7 a Trismegistus Codex (360 gold) a book of Spatial Translocations (216 gold) Pelur's Treatise on Conjury and Decantation (528 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Arcjolt Conjuration/Air 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Armaments (624 gold) a book of Scorching (360 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (20, -33, D:2) 6 stones (22, -6, D:2) a ball python corpse (skeletalised by now) (23, -9, D:2) 3 stones (30, 16, D:2) 4 stones (31, -19, D:2) 5 stones (31, -16, D:2) 3 stones (31, -14, D:2) an orb of light a +0 robe (32, -17, D:2) a +0 ring mail (33, -17, D:2) a quokka corpse (skeletalised by now) (43, 4, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (19, 7, D:3) 6 stones (20, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a javelin (1, 5, D:4) a javelin (2, 2, D:4) a +0 ring mail (5, 5, D:4) a ball python corpse (7, 5, D:4) a scorpion corpse