Marronie Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, -2, D:1) a +0 dagger (8, 2, D:1) a +0 club (16, -23, D:1) a +0 dagger (17, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) a hobgoblin corpse (skeletalised by now) (5, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (3, 7, D:3) a +0 club (4, 7, D:3) an orb of light a +0 robe a +0 short sword a +0 dagger a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 6, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) an amulet of guardian spirit (2, 19, D:4) an adder corpse (skeletalised by now) (6, 5, D:4) a +0 hand axe (10, 16, D:4) a +0 rapier (19, -13, D:4) a hound skeleton (20, -12, D:4) 7 stones (25, -16, D:4) a +0 robe (34, -26, D:4) a +0 dagger a goblin skeleton (44, -14, D:4) a ring of magical power (54, -33, D:4) a +0 leather armour (55, -30, D:4) a +0 mace (61, -32, D:4) a +0 ring mail a +0 mace an orc skeleton (63, -32, D:4) a +0 club an orc skeleton (63, -31, D:4) a +0 short sword (64, -32, D:4) a +0 robe a +0 dagger (65, -29, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 stones (3, 0, D:5) 13 gold pieces (25, -11, D:5) a poisoned dart (28, -9, D:5) a +0 ring mail (30, -15, D:5) a scorpion corpse (31, -10, D:5) the staff of Duedoev {rC+ Int+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (31, -7, D:5) a +6 ring of intelligence (59, -23, D:5) a +0 short sword