Marronie Level 1 of the Dungeon (0, 0, D:1) 6 stones (0, 32, D:1) a blade talisman (0, 44, D:1) a bat corpse (skeletalised by now) (14, 14, D:1) a hobgoblin corpse (skeletalised by now) (20, 37, D:1) a staff of conjuration (21, 41, D:1) a stone (21, 54, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 1, D:2) a +0 plate armour (9, -8, D:2) a +2 short sword of flaming (11, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (19, 9, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (31, 5, D:2) an orb of light a +0 robe (31, 15, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club Level 4 of the Dungeon (5, 9, D:4) a +0 whip (7, 7, D:4) a +0 buckler (7, 14, D:4) 16 gold pieces (8, 11, D:4) a jackal corpse (skeletalised by now) (10, 10, D:4) a ball python corpse (skeletalised by now) (11, -16, D:4) a jackal corpse (skeletalised by now) (15, 17, D:4) a ball python corpse (skeletalised by now) (17, -1, D:4) a +0 leather armour (24, -7, D:4) a scroll of fear (25, -7, D:4) 11 gold pieces (27, -16, D:4) a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour a +0 short sword (33, 24, D:4) 10 gold pieces (40, -6, D:4) a ball python corpse (skeletalised by now) the Ecumenical Temple (9, -9, Temple) a quokka corpse (skeletalised by now) (10, -9, Temple) a jackal corpse (skeletalised by now) an ossuary (7, 15, Ossuary) a potion of degeneration (13, -5, Ossuary) a ring of magical power (13, -4, Ossuary) a potion of curing (13, -3, Ossuary) a scroll of amnesia (13, 8, Ossuary) a poisoned dart (13, 15, Ossuary) a scroll of identify (14, -3, Ossuary) a potion of heal wounds (14, 17, Ossuary) a potion of magic (15, -5, Ossuary) a ring of fire (15, -4, Ossuary) a scroll of enchant weapon (15, 16, Ossuary) a potion of heal wounds (18, 14, Ossuary) 3 javelins