Dungeon Crawl Stone Soup version 0.32-a0-2149-g8529b04c42 (webtiles) character file. Game seed: 15478733483508176931 365 Marronie the Slasher (level 6, -2/49 HPs) Began as a Coglin Monk on Aug 18, 2024. Slain by a wight ... wielding a +3 battleaxe (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:04 (752 turns). Marronie the Slasher(Coglin Monk) Turns: 752, Time: 00:02:04 Health: -2/49 AC: 2 Str: 11 XL: 6 Next: 68% Magic: 6/6 EV: 12 Int: 9 God: Gold: 23 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +0 falchion {Dagmar} rCold . . . f - +0 short sword {Kai} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: confused, ambrosia-drunk, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Dagmar} f - a +0 short sword (offhand) {Kai} Armour b - a +0 robe (worn) d - an orb of light Scrolls e - a scroll of teleportation {unknown} Potions g - a potion of degeneration {unknown} i - a potion of curing {unknown} j - 2 potions of lignification {unknown} k - 2 potions of haste {unknown} Skills: + Level 4.7 Fighting * Level 5.9 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 77% 3 Animate Armour Summ/Erth 0% N/A 99% 4 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26826 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The weeping skull gives a chilling moan. The now-empty wand crumbles to dust. You hear a chilling moan. Something unseen opens the door. You hit the weeping skull with your +0 falchion. The weeping skull is severely damaged. You hit the weeping skull but do no damage. A wight comes into view. It is wielding a +3 battleaxe. The weeping skull barely misses you. You hit the weeping skull but do no damage. The weeping skull is severely damaged. You hit the weeping skull with your +0 falchion. You hit the weeping skull with your +0 falchion. The weeping skull is almost destroyed. You hit the weeping skull but do no damage. The weeping skull closely misses you. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. You hit the weeping skull with your +0 falchion. You destroy the weeping skull! The wight hits you with a +3 battleaxe! You hit the wight but do no damage. You hit the wight with your +0 short sword. The wight closely misses you. Okay, then. You hit the wight but do no damage. The wight is moderately damaged. You closely miss the wight with your +0 falchion. The wight closely misses you. You closely miss the wight with your +0 falchion. The wight is moderately damaged. You hit the wight with your +0 short sword. The wight hits you with a +3 battleaxe! You closely miss the wight with your +0 falchion. The wight is heavily damaged. You hit the wight but do no damage. The wight hits you with a +3 battleaxe! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The wight hits you with a +3 battleaxe! You die... ### #.# #..... ..## #.# #..... #..# #.# #..... ##.#### ##..... #....### #..#... #####...# ### #.##### .....##.### #.# ##.# ####...†..####+#'#+#+#+# #..# ####.....'..z@....... #### ###..###'#+#+#+#+# #..ß## #..## #... #.... ##+#.. #.. You could see a wight. Vanquished Creatures Sigmund (D:4) A weeping skull (D:4) A bombardier beetle (D:4) An orc priest (D:4) An iguana (D:4) An adder (D:3) 4 dart slugs 2 ribbon worms (D:3) An orc (D:3) 2 endoplasms 4 giant cockroaches A goblin (D:1) 3 hobgoblins A jackal (D:4) 2 quokkas 3 ball pythons 3 bats 3 kobolds 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 62 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 274 | D:3 | Reached XP level 3. HP: 23/29 MP: 3/3 325 | D:4 | Noticed Sigmund 347 | D:3 | Reached skill level 1 in Stealth 399 | D:4 | Killed Sigmund 400 | D:4 | Reached skill level 5 in Long Blades 400 | D:4 | Reached XP level 4. HP: 23/37 MP: 4/4 400 | D:4 | Reached XP level 5. HP: 26/42 MP: 5/5 412 | D:4 | Reached XP level 6. HP: 34/49 MP: 6/6 578 | D:5 | Entered Level 5 of the Dungeon 752 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, serial_shops, shop, minmay_misc_feat_plants, minmay_misc_feat_square, hangedman_decor_lopped D:2: layout_basic, amcnicky_mini_pool_small D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, st_stairs_3 D:4: layout_rooms, pdpol_temple_overflow_zin_treasury_gozag_greed, lemuel_mausoleum_altar_yredelemnul, mainiacjoe_overflow_six_doors_small, temple_green, hangedman_abyss_or_decor_stabs, hangedman_abyss_or_decor_stagger, hellmonk_no_cap, uniq_sigmund D:5: layout_rooms, lemuel_doored_altar, amethyst_killhole, chequers_garden, uniq_eustachio, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 | 4.7 Long Blades | 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 61 | 25 || 86 Short sword | 34 | 25 || 59 Dagger | 3 | || 3 Evoke: Wand | 3 | 3 || 6 Use: Potion | | 1 || 1 Stab: Distracted | 1 | || 1 Armour: Robe | 33 | 12 || 45 Dodge: Dodged | 54 | 14 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 753 | 729 | 24 | 85 | 380 | 5 | 150.6 | Dungeon | 753 | 729 | 24 | 85 | 380 | 5 | 150.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 357 daAuts D:3: 133 daAuts D:2: 131 daAuts D:1: 130 daAuts D:5: 1 daAuts