Dungeon Crawl Stone Soup version 0.32-a0-2125-g9333e8e020 (webtiles) character file. Game seed: 18341547185361128125 51 Marronie the Slasher (level 3, 0/29 HPs) Began as a Coglin Monk on Aug 17, 2024. Slain by a water moccasin (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:25 (447 turns). Marronie the Slasher(Coglin Monk) Turns: 447, Time: 00:02:26 Health: 0/29 AC: 2 Str: 11 XL: 3 Next: 81% Magic: 3/3 EV: 12 Int: 9 God: Gold: 28 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . a - +0 falchion {Alejandra} rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: glowing, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Alejandra} Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of ambrosia g - a potion of resistance {unknown} Skills: + Level 3.5 Fighting * Level 3.7 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 52% 2 Dazzling Flash Hex/Fire 0% N/A 77% 3 Curse of Agony Necr 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23545 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Throw: 5 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 40% to hit) You throw a poisoned dart. The poisoned dart closely misses the water moccasin. Throw: 4 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (40% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin. Throw: 3 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (40% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (haloed, 59% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin. Throw: dart (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (haloed, 59% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin. The water moccasin bites you! You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You slash the water moccasin! The water moccasin is severely wounded. The water moccasin bites you! x2 You die... ..########. <........# #........# ####........# ...........# #.........# ...#.........# .(.(((S@.....# ##.##........# ...........# #.##........# # .........# #...###.### ##.. .# ... .. You could see a water moccasin. Vanquished Creatures A hound (D:3) 2 bats An endoplasm (D:1) 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins 2 quokkas 2 ball pythons (D:3) A frilled lizard (D:1) A kobold (D:2) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 208 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 367 | D:3 | Reached skill level 1 in Stealth 367 | D:3 | Reached XP level 3. HP: 27/29 MP: 3/3 438 | D:4 | Noticed a water moccasin 447 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, chequers_arboretum D:2: layout_rooms, basic_altar, uniq_sigmund D:3: layout_loops_cross, serial_shops, nicolae_shop_competitors_out_of_business, amcnicky_mini_corridor_feature, nicolae_concentric_dashed_squares_wild D:4: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 3.7 Action || total ---------------------------++------- Melee: Falchion || 55 Throw: Dart || 5 Armour: Robe || 29 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 453 | 446 | 7 | 0 | 295 | 4 | 113.2 | Dungeon | 453 | 446 | 7 | 0 | 295 | 4 | 113.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 271 daAuts D:3: 114 daAuts D:2: 35 daAuts D:4: 32 daAuts