Marronie Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (2, 0, D:1) a jackal corpse (skeletalised by now) (2, 24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 24, D:1) a quokka corpse (skeletalised by now) (4, 19, D:1) 7 stones (4, 27, D:1) a +0 chain mail (6, -2, D:1) a +0 club (7, 14, D:1) a bat corpse (skeletalised by now) (16, 30, D:1) a ball python corpse (skeletalised by now) (26, 12, D:1) a quokka corpse (skeletalised by now) (28, -9, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -5, D:2) an orb of light a +0 robe (6, -7, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (6, -2, D:2) a +0 hand axe (15, 4, D:2) 9 gold pieces (16, 2, D:2) a scroll of immolation (24, 9, D:2) a +0 dagger {Hong} an adder corpse (skeletalised by now) (25, 8, D:2) a ball python corpse (skeletalised by now) (27, 9, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 1, D:3) a ball python corpse (skeletalised by now) (9, 7, D:3) a +2 trident of protection (10, -17, D:3) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (1, -3, D:6) a +0 whip of electrocution (still there?) a gnoll corpse (still there?) (3, -5, D:6) a +0 halberd (11, 5, D:6) a +0 short sword (11, 25, D:6) a +0 robe